DWG RG-S3971Server sheetchecked 6m ago
RustyNails
Online 169.150.132.156:10000 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is RustyNails, and is it online now?
RustyNails is up at this moment. Counted from its reported uptime, the last restart was about 2 days 2 hours ago. For the last 3 full days the record is 71 of 72 hours up, 99% of the time. First seen by Rust Graphs on 26 October 2026.
What does the recorded performance of RustyNails show?
Average server fps over the last 48 hours is 115; the lowest was 74. Counted at its highest: 49,528 entities, buildings, deployables and the rest of the world included. 2,265 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
In which location is RustyNails hosted?
No region is published by RustyNails. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 169.150.132.156:10000 is its address.
What Rust version is recorded for RustyNails?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on RustyNails. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on RustyNails?
Current player count on RustyNails: 3, of 40 slots. Averaged across seven days, the player count is 1, with a peak of 5. Over the last 48 hours the busiest hour was 22:00 UTC, at an average of 5 players.
In the rankings, which position does RustyNails hold?
Player hours over seven days place RustyNails at #3,971, within the top 18% of ranked servers.
Schedules
Which times and days are wipes plotted at on RustyNails?
Estimated from the force wipe is when RustyNails's next wipe falls. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 3 days 3 hours ago. Its tags give a wipe schedule of one wipe per month.
Map and rules
What settings and rules apply on RustyNails?
The name of RustyNails records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
On which map is RustyNails played?
RustyNails runs a procedural map of size 3,000 with seed 1, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain RustyNails?
The Rust Graphs lists that carry RustyNails are: Rust community servers, plotted and Vanilla Rust servers. These filters on the server list return it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
On RustyNails, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it are the tags RustyNails publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is RustyNails joined?
Enter client.connect 169.150.132.156:10000 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.