DWG RG-S14691Server sheetchecked 18d ago
pico-v2 test
Offline 169.150.196.33:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 14:54 UTC18d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is pico-v2 test, and is it online now?
pico-v2 test is offline at this moment; 18 days 8 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 9 October 2026.
In which location is pico-v2 test hosted?
A region is not published by pico-v2 test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 169.150.196.33:28015.
What Rust version is recorded for pico-v2 test?
The platform is Windows and the version is Rust network protocol 2634 and build 167398 on pico-v2 test. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on pico-v2 test?
No response from pico-v2 test; the server was last seen 18 days 8 hours ago.
In the rankings, which position does pico-v2 test hold?
Over the last seven days, pico-v2 test records #14,691 for player hours: the top 66% of all ranked servers.
Wipe times
What happens on pico-v2 test on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. At 1 hours after the latest wipe the crowd was at its peak.
On pico-v2 test, when do wipes occur?
Too few wipes are on record for pico-v2 test to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 18 days 14 hours ago.
Map and rules
What settings and rules apply on pico-v2 test?
Gather rate for pico-v2 test: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is off.
On which map is pico-v2 test played?
A procedural map, generated by the game, is what pico-v2 test runs.
Filters
Where does pico-v2 test appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry pico-v2 test are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on pico-v2 test?
Tags published by pico-v2 test, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is pico-v2 test joined?
Enter client.connect 169.150.196.33:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.