DWG RG-S15507Server sheetchecked 22d ago
RustRoyale Development
Offline 169.150.227.219:28115 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 09:07 UTC23d ago | 1 | – | running | 1 |
| Tue 6 Oct, 00:18 UTC23d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for RustRoyale Development, and is it up?
RustRoyale Development is offline at this moment; 22 days 20 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 6 October 2026 is when Rust Graphs first saw it.
What location is recorded for RustRoyale Development?
There is no region published by RustRoyale Development. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 169.150.227.219:28115.
What Rust version is recorded for RustRoyale Development?
The platform is Windows and the version is Rust network protocol 2634 and build 166652 on RustRoyale Development. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for RustRoyale Development?
The latest refresh records RustRoyale Development as offline, last seen 22 days 20 hours ago.
Against other Rust servers, where is RustRoyale Development placed?
Within the top 69% of all ranked servers: RustRoyale Development at #15,507 for player hours, seven days recorded.
Schedules
What is recorded on RustRoyale Development on wipe day?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on RustRoyale Development?
RustRoyale Development's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 22 days 23 hours ago.
Settings
Which rules and settings are recorded for RustRoyale Development?
Gather rate for RustRoyale Development: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is off: that is Valve's anti-cheat.
Filters
On Rust Graphs, which lists and filters contain RustRoyale Development?
On Rust Graphs, RustRoyale Development is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On RustRoyale Development, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp32 (Max players): 32 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags RustRoyale Development publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
What is the way to connect to RustRoyale Development?
Connect with client.connect 169.150.227.219:28115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp32,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp32
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.