StatusLive Servers online11,904 Players102,408 Populated3,941 Wiped · 3 h403 Interval5 min Date29 OCT 2026

DWG RG-S15327Server sheetchecked 10m ago

iTactless Private

Online 169.155.120.129:9140 checked 10m ago

monthly wipes vanilla
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,327top 69%
Last wipe13d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Fig. 1Players on iTactless Private
Fig. 2

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:06 UTC13d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is iTactless Private, and is it online now?

Right now, iTactless Private is recorded as online. About 13 days 11 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 16 October 2026.

Is iTactless Private stable in the figures recorded?

The last 48 hours give an average of 207 server fps and a floor of 188. Counted at its highest: 16,542 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,168 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is iTactless Private hosted?

There is no region published by iTactless Private. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 169.155.120.129:9140.

On which Rust version is iTactless Private running?

The platform is Linux and the version is Rust network protocol 2634 and build 167781 on iTactless Private. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for iTactless Private?

At the last refresh, iTactless Private recorded 0 players across 10 slots. The seven-day mean on this server is 0 players.

What rank has been recorded for iTactless Private?

Within the top 69% of all ranked servers: iTactless Private at #15,327 for player hours, seven days recorded.

Schedules

On iTactless Private, what does the data show for wipe day?

The recent wipes averaged a busiest count of 5 players. At 22 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for iTactless Private?

The force wipe is the only wipe at iTactless Private, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 13 days 15 hours ago. Its tags give a wipe schedule of one wipe per month.

Map and rules

What settings and rules apply on iTactless Private?

No gather rate is stated in the name of iTactless Private. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

Which map has iTactless Private loaded?

Size 2,000 with seed 1000: that is the procedural map iTactless Private runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain iTactless Private?

On Rust Graphs, iTactless Private is placed in these lists: Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on iTactless Private?

The game's server browser reads these tags from iTactless Private: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join iTactless Private?

Connect with client.connect 169.155.120.129:9140: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded