DWG RG-S15327Server sheetchecked 10m ago
iTactless Private
Online 169.155.120.129:9140 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 02:06 UTC13d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is iTactless Private, and is it online now?
Right now, iTactless Private is recorded as online. About 13 days 11 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 16 October 2026.
Is iTactless Private stable in the figures recorded?
The last 48 hours give an average of 207 server fps and a floor of 188. Counted at its highest: 16,542 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,168 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is iTactless Private hosted?
There is no region published by iTactless Private. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 169.155.120.129:9140.
On which Rust version is iTactless Private running?
The platform is Linux and the version is Rust network protocol 2634 and build 167781 on iTactless Private. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for iTactless Private?
At the last refresh, iTactless Private recorded 0 players across 10 slots. The seven-day mean on this server is 0 players.
What rank has been recorded for iTactless Private?
Within the top 69% of all ranked servers: iTactless Private at #15,327 for player hours, seven days recorded.
Schedules
On iTactless Private, what does the data show for wipe day?
The recent wipes averaged a busiest count of 5 players. At 22 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for iTactless Private?
The force wipe is the only wipe at iTactless Private, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 13 days 15 hours ago. Its tags give a wipe schedule of one wipe per month.
Map and rules
What settings and rules apply on iTactless Private?
No gather rate is stated in the name of iTactless Private. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.
Which map has iTactless Private loaded?
Size 2,000 with seed 1000: that is the procedural map iTactless Private runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain iTactless Private?
On Rust Graphs, iTactless Private is placed in these lists: Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on iTactless Private?
The game's server browser reads these tags from iTactless Private: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join iTactless Private?
Connect with client.connect 169.155.120.129:9140: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.