StatusLive Servers online11,866 Players102,609 Populated3,946 Wiped · 3 h551 Interval5 min Date29 OCT 2026

DWG RG-S15289Server sheetchecked 14m ago

RUSTY

Online 169.155.120.88:10000 checked 14m ago

monthly wipes vanilla
Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,289top 69%
Last wipe16d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Fig. 1Players on RUSTY
Fig. 2

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
385 / 425
02
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 212 on average
253 / 300
03
[EU East] Facepunch 4EU · groups of 8+ · monthly · 162 on average
136 / 350
04
[EU] Facepunch 1EU · groups of 8+ · monthly · 160 on average
188 / 400
05
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 126 on average
91 / 200
06
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 124 on average
115 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is RUSTY, and is it online now?

RUSTY is up at this moment. The uptime it reports puts the last restart at about 15 days 14 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 October 2026.

How does RUSTY perform, as measured?

The last 48 hours give an average of 199 server fps and a floor of 192. Counted at its highest: 47,380 entities, buildings, deployables and the rest of the world included. 3,453 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is RUSTY hosted?

A region is not published by RUSTY. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 169.155.120.88:10000.

On which Rust version is RUSTY running?

Rust network protocol 2634 and build 167781 on Linux: that is what RUSTY runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for RUSTY?

0 of 4 slots on RUSTY are taken at the latest refresh. The seven-day mean on this server is 0 players.

What rank has been recorded for RUSTY?

Over the last seven days, RUSTY records #15,289 for player hours: the top 69% of all ranked servers.

Wipe times

What wipe schedule has been recorded for RUSTY?

An estimate from the force wipe gives RUSTY's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 16 days 13 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Rules and settings

Which rules and settings are recorded for RUSTY?

Gather rate for RUSTY: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. VAC is off: that is Valve's anti-cheat.

On which map is RUSTY played?

Seed 1 and size 3,000 define the procedural map RUSTY generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does RUSTY appear among the Rust Graphs lists and filters?

On Rust Graphs, RUSTY is placed in these lists: Rust community servers, plotted and Vanilla Rust servers. These filters on the server list return it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on RUSTY?

gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it are the tags RUSTY publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is RUSTY joined?

Enter client.connect 169.155.120.88:10000 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp4
Max players Slots: 4.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded