StatusLive Servers online11,715 Players57,218 Populated3,311 Wiped · 3 h174 Interval5 min Date29 OCT 2026

DWG RG-S15338Server sheetchecked 8m ago

Apostles

Online 169.155.121.54:25565 checked 8m ago

monthly wipes vanilla
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe16d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Fig. 1Players on Apostles
Fig. 2

Server performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
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346 / 350
02
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03
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04
[EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average
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05
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06
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Apostles online, and what uptime has been recorded?

Apostles is up at this moment. Counted from its reported uptime, the last restart was about 16 days 11 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 12 October 2026.

Is Apostles stable in the figures recorded?

215 server fps on average over the last 48 hours, and never under 149. Counted at its highest: 47,475 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,562 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Apostles?

A region is not published by Apostles. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 169.155.121.54:25565.

What Rust version is recorded for Apostles?

On Linux, Apostles runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Apostles?

Current player count on Apostles: 0, of 40 slots. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Apostles placed?

Within the top 69% of all ranked servers: Apostles at #15,338 for player hours, seven days recorded.

Schedules

What wipe schedule has been recorded for Apostles?

The estimate of Apostles's next wipe is drawn from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 16 days 12 hours ago. Its tags give a wipe schedule of one wipe per month.

Rules and settings

What settings and rules apply on Apostles?

Gather rate for Apostles: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

Which map has Apostles loaded?

Size 3,000 with seed 1: that is the procedural map Apostles runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does Apostles appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Apostles are: Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Apostles?

gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release are the tags Apostles publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is Apostles joined?

Enter client.connect 169.155.121.54:25565 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,^v,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players 40 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded