StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h42 Interval5 min Date28 OCT 2026

DWG RG-S16275Server sheetchecked 27d ago

Console [SLK]

Offline 169.155.239.203:28020 checked 27d ago

moddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#16,275top 69%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Console [SLK]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Console [SLK] online, and what uptime has been recorded?

The current state of Console [SLK] is offline, with the last sighting 27 days 1 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 1 October 2026 is when Rust Graphs first saw it.

In which location is Console [SLK] hosted?

No region is published by Console [SLK]. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 169.155.239.203:28020.

What Rust version is recorded for Console [SLK]?

On Windows, Console [SLK] runs Rust network protocol 2633 and build 165217. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Console [SLK]?

No response from Console [SLK]; the server was last seen 27 days 1 hours ago.

Against other Rust servers, where is Console [SLK] placed?

Over the last seven days, Console [SLK] records #16,275 for player hours: the top 69% of all ranked servers.

Wipe data

What wipe schedule has been recorded for Console [SLK]?

The record of Console [SLK]'s wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 31 days 5 hours ago.

Rules and settings

Which rules and settings are recorded for Console [SLK]?

Gather rate for Console [SLK]: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is Console [SLK] played?

A procedural map, generated by the game, is what Console [SLK] runs.

Tags

On Rust Graphs, which lists and filters contain Console [SLK]?

The Rust Graphs lists that carry Console [SLK] are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on Console [SLK]?

gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon are the tags Console [SLK] publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to Console [SLK]?

In Rust, press F1 and type client.connect 169.155.239.203:28020 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players Slots: 100.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded