StatusLive Servers online11,640 Players44,156 Populated3,059 Wiped · 3 h105 Interval5 min Date29 OCT 2026

DWG RG-S15338Server sheetchecked 9m ago

Kordyva Oxide Acceptance | SA

Online 170.81.87.230:28115 checked 9m ago

moddedcarbon
Connect
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Fig. 1Players on Kordyva Oxide Acceptance | SA
Fig. 2

Server performance

010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 04:14 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Kordyva Oxide Acceptance | SA, and is it online now?

Kordyva Oxide Acceptance | SA is up at this moment. About 57 minutes ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 164 of 168 hours up, 98% of the time. The first sighting of it by Rust Graphs was on 16 October 2026.

What does the recorded performance of Kordyva Oxide Acceptance | SA show?

The last 48 hours give an average of 166 server fps and a floor of 54. Counted at its highest: 144,536 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,316 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Kordyva Oxide Acceptance | SA?

A region is not published by Kordyva Oxide Acceptance | SA. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 170.81.87.230:28115.

On which Rust version is Kordyva Oxide Acceptance | SA running?

On Windows, Kordyva Oxide Acceptance | SA runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on Kordyva Oxide Acceptance | SA?

At the last refresh, Kordyva Oxide Acceptance | SA recorded 0 players across 500 slots. The seven-day mean on this server is 0 players.

Against other Rust servers, where is Kordyva Oxide Acceptance | SA placed?

Player hours over seven days place Kordyva Oxide Acceptance | SA at #15,338, within the top 69% of ranked servers.

Schedules

What is recorded on Kordyva Oxide Acceptance | SA on wipe day?

At their busiest, its recent wipes drew 1 players on average. At 1 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Kordyva Oxide Acceptance | SA?

The record of Kordyva Oxide Acceptance | SA's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 12 days 3 hours ago.

Map and rules

What settings and rules apply on Kordyva Oxide Acceptance | SA?

No gather rate is stated in the name of Kordyva Oxide Acceptance | SA. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has Kordyva Oxide Acceptance | SA loaded?

Seed 123456 and size 5,000 define the procedural map Kordyva Oxide Acceptance | SA generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does Kordyva Oxide Acceptance | SA appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Kordyva Oxide Acceptance | SA: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Kordyva Oxide Acceptance | SA, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): 500 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon are the tags Kordyva Oxide Acceptance | SA publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join Kordyva Oxide Acceptance | SA?

Enter client.connect 170.81.87.230:28115 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp500
Max players 500 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded