DWG RG-S13809Server sheetchecked 23d ago
RustProject DEV
Offline 171.225.248.104:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 13:41 UTC24d ago | 1 | – | running | 1 |
| Thu 1 Oct, 19:18 UTC FW27d ago | 1 | held half | 2.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for RustProject DEV, and is it up?
RustProject DEV is offline at this moment; 23 days 12 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 28 September 2026.
In which location is RustProject DEV hosted?
There is no region published by RustProject DEV. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 171.225.248.104:28015 is its address.
On which Rust version is RustProject DEV running?
The platform is Windows and the version is Rust network protocol 2634 and build 166494 on RustProject DEV. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on RustProject DEV?
The latest refresh records RustProject DEV as offline, last seen 23 days 12 hours ago.
Against other Rust servers, where is RustProject DEV placed?
Player hours over seven days place RustProject DEV at #13,809, within the top 61% of ranked servers.
Wipe times
On RustProject DEV, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. At 2 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.
What wipe schedule has been recorded for RustProject DEV?
Too few wipes are on record for RustProject DEV to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 24 days 10 hours ago.
Rules and settings
Which settings does RustProject DEV run, and what rules?
The name of RustProject DEV records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.
Which map has RustProject DEV loaded?
RustProject DEV runs a procedural map, which the game generates.
Filters
On Rust Graphs, which lists and filters contain RustProject DEV?
The Rust Graphs lists that carry RustProject DEV are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meaning is attached to each tag on RustProject DEV?
Tags published by RustProject DEV, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166494 (Build): 166494 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join RustProject DEV?
Enter client.connect 171.225.248.104:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.