DWG RG-S11133Server sheetchecked 2d ago
Rust Custom Map Test
Offline 171.229.218.49:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 15:47 UTC2d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Rust Custom Map Test, and is it online now?
Rust Custom Map Test is offline at this moment; 2 days ago is when it was last seen. For the last 1 full day the record is 0 of 24 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 27 October 2026.
What location is recorded for Rust Custom Map Test?
A region is not published by Rust Custom Map Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 171.229.218.49:28015 is its address.
What Rust version is recorded for Rust Custom Map Test?
On Windows, Rust Custom Map Test runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on Rust Custom Map Test?
The latest refresh records Rust Custom Map Test as offline, last seen 2 days ago. Averaged across seven days, the player count is 1, with a peak of 2.
Against other Rust servers, where is Rust Custom Map Test placed?
Within the top 50% of all ranked servers: Rust Custom Map Test at #11,133 for player hours, seven days recorded.
Schedules
What happens on Rust Custom Map Test on the day of a wipe?
The recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe, the crowd peaked.
On Rust Custom Map Test, when do wipes occur?
Too few wipes are on record for Rust Custom Map Test to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 2 days 1 hours ago the current world was made.
Settings
Which settings does Rust Custom Map Test run, and what rules?
No gather rate is stated in the name of Rust Custom Map Test. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map has Rust Custom Map Test loaded?
Rust Custom Map Test runs a procedural map of size 3,800 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.
Lists and filters
On Rust Graphs, which lists and filters contain Rust Custom Map Test?
These Rust Graphs lists include Rust Custom Map Test: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
On Rust Custom Map Test, what is meant by each tag?
Tags published by Rust Custom Map Test, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp3 (Max players): Slots: 3; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join Rust Custom Map Test?
Enter client.connect 171.229.218.49:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp3
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.