DWG RG-S15335Server sheetchecked 4d ago
TEST COPY (update check)
Offline 171.254.141.176:28025 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is TEST COPY (update check), and is it online now?
Last seen 4 days 20 hours ago; right now TEST COPY (update check) is offline. For the last 4 full days the record is 0 of 96 hours up, 0% of the time. First seen by Rust Graphs on 24 October 2026.
What location is recorded for TEST COPY (update check)?
A region is not published by TEST COPY (update check). No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 171.254.141.176:28025.
On which Rust version is TEST COPY (update check) running?
On Windows, TEST COPY (update check) runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for TEST COPY (update check)?
The latest refresh records TEST COPY (update check) as offline, last seen 4 days 20 hours ago. Averaged across seven days, the player count is 0.
Against other Rust servers, where is TEST COPY (update check) placed?
Player hours over seven days place TEST COPY (update check) at #15,335, within the top 69% of ranked servers.
Wipe times
On TEST COPY (update check), when do wipes occur?
Too few wipes are on record for TEST COPY (update check) to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 9 days 16 hours ago.
Rules and settings
What settings and rules apply on TEST COPY (update check)?
Gather rate for TEST COPY (update check): not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.
What is the map for TEST COPY (update check)?
A procedural map, generated by the game, is what TEST COPY (update check) runs.
Filters
On Rust Graphs, which lists and filters contain TEST COPY (update check)?
The Rust Graphs lists that carry TEST COPY (update check) are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on TEST COPY (update check)?
Tags published by TEST COPY (update check), and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join TEST COPY (update check)?
Connect with client.connect 171.254.141.176:28025: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.