StatusLive Servers online11,784 Players66,602 Populated3,516 Wiped · 3 h198 Interval5 min Date29 OCT 2026

DWG RG-S16866Server sheetchecked 29d ago

Preflight Test

Offline 172.104.86.66:40381 checked 29d ago

moddedcarbon
Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#16,866top 71%
Last wipe29d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Preflight Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Preflight Test, and is it online now?

Preflight Test is offline at this moment; 29 days 22 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 29 September 2026 is when Rust Graphs first saw it.

In which location is Preflight Test hosted?

A region is not published by Preflight Test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 172.104.86.66:40381.

What Rust version is recorded for Preflight Test?

Rust network protocol 2634 and build 166196 on Linux: that is what Preflight Test runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for Preflight Test?

The latest refresh records Preflight Test as offline, last seen 29 days 22 hours ago.

Against other Rust servers, where is Preflight Test placed?

Within the top 71% of all ranked servers: Preflight Test at #16,866 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for Preflight Test?

The record of Preflight Test's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 29 days 22 hours ago.

Rules and settings

What settings and rules apply on Preflight Test?

Gather rate for Preflight Test: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

On which map is Preflight Test played?

Preflight Test runs a procedural map, which the game generates.

Lists and filters

Where does Preflight Test appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Preflight Test are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On Preflight Test, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166196 (Build): 166196 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon are the tags Preflight Test publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join Preflight Test?

In Rust, press F1 and type client.connect 172.104.86.66:40381 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166196,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players 1 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs166196
Build 166196 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded