DWG RG-S10155Server sheetchecked 8m ago
Exo 1000x
Online 172.111.38.31:25570 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Exo 1000x online, and what uptime has been recorded?
Exo 1000x is up at this moment. The uptime it reports puts the last restart at about 2 days 17 hours ago. 48 of 120 hours up over the last 5 full days, which is 40% of the time. On 23 October 2026 is when Rust Graphs first saw it.
How does Exo 1000x perform, as measured?
189 server fps on average over the last 48 hours, and never under 104. Counted at its highest: 44,104 entities, buildings, deployables and the rest of the world included. 2,499 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
In which location is Exo 1000x hosted?
There is no region published by Exo 1000x. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 172.111.38.31:25570.
On which Rust version is Exo 1000x running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Exo 1000x. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on Exo 1000x?
Current player count on Exo 1000x: 0, of 40 slots. Averaged across seven days, the player count is 0, with a peak of 3. Over the last 48 hours the busiest hour was 07:00 UTC, at an average of 0 players.
Against other Rust servers, where is Exo 1000x placed?
Over the last seven days, Exo 1000x records #10,155 for player hours: the top 46% of all ranked servers.
Wipe times
Which times and days are wipes plotted at on Exo 1000x?
Exo 1000x's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 6 days 2 hours ago the current world was made.
Settings
What settings and rules apply on Exo 1000x?
1000x gather is stated in the name of Exo 1000x. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.
What is the map for Exo 1000x?
Seed 1234 and size 3,000 define the procedural map Exo 1000x generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain Exo 1000x?
The Rust Graphs lists that carry Exo 1000x are: Rust servers above 10x gather rate and Modded Rust servers. On the server list, these filters bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: More than 10x.
On Exo 1000x, what is meant by each tag?
Tags published by Exo 1000x, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is Exo 1000x joined?
Enter client.connect 172.111.38.31:25570 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8
Game
gmvanilla
mp40
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.