StatusLive Servers online11,863 Players104,004 Populated3,955 Wiped · 3 h547 Interval5 min Date29 OCT 2026

DWG RG-S15894Server sheetchecked 21d ago

Preflight Test

Offline 172.238.21.190:51888 checked 21d ago

moddedcarbon
Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,894top 72%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Preflight Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

Is Preflight Test online, and what uptime has been recorded?

Preflight Test is offline at this moment; 21 days 11 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 8 October 2026.

In which location is Preflight Test hosted?

A region is not published by Preflight Test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 172.238.21.190:51888.

What Rust version is recorded for Preflight Test?

Rust network protocol 2634 and build 167058 on Linux: that is what Preflight Test runs. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on Preflight Test?

No response from Preflight Test; the server was last seen 21 days 11 hours ago.

In the rankings, which position does Preflight Test hold?

Over the last seven days, Preflight Test records #15,894 for player hours: the top 72% of all ranked servers.

Wipe data

What wipe schedule has been recorded for Preflight Test?

Preflight Test's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 21 days 11 hours ago.

Rules and settings

Which settings does Preflight Test run, and what rules?

Gather rate for Preflight Test: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is Preflight Test played?

Preflight Test runs a procedural map, which the game generates.

Lists and filters

Where does Preflight Test appear among the Rust Graphs lists and filters?

On Rust Graphs, Preflight Test is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On Preflight Test, what is meant by each tag?

The game's server browser reads these tags from Preflight Test: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): 167058 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is Preflight Test joined?

Connect with client.connect 172.238.21.190:51888: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players The slot count is 1.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167058
Build 167058 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded