StatusLive Servers online11,642 Players45,345 Populated3,112 Wiped · 3 h106 Interval5 min Date29 OCT 2026

DWG RG-S15338Server sheetchecked 14m ago

My Apex Rust Server

Online 172.240.12.251:25678 checked 14m ago

moddedoxide
Connect
Players now 0/ 8 0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Fig. 1Players on My Apex Rust Server
Fig. 2

Server performance

010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is My Apex Rust Server, and is it online now?

Right now, My Apex Rust Server is recorded as online. The uptime it reports puts the last restart at about 19 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 4 October 2026 is when Rust Graphs first saw it.

Is My Apex Rust Server stable in the figures recorded?

230 server fps on average over the last 48 hours, and never under 66. Counted at its highest: 48,162 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,814 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for My Apex Rust Server?

A region is not published by My Apex Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 172.240.12.251:25678.

What Rust version is recorded for My Apex Rust Server?

Rust network protocol 2635 and build 168909 on Linux: that is what My Apex Rust Server runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on My Apex Rust Server?

0 of 8 slots on My Apex Rust Server are taken at the latest refresh. Averaged across seven days, the player count is 0.

What rank has been recorded for My Apex Rust Server?

Player hours over seven days place My Apex Rust Server at #15,338, within the top 69% of ranked servers.

Schedules

Which times and days are wipes plotted at on My Apex Rust Server?

My Apex Rust Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 24 days 9 hours ago the current world was made.

Settings

Which rules and settings are recorded for My Apex Rust Server?

No gather rate is stated in the name of My Apex Rust Server. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for My Apex Rust Server?

My Apex Rust Server runs a procedural map of size 3,000 with seed 6370984, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain My Apex Rust Server?

On Rust Graphs, My Apex Rust Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On My Apex Rust Server, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp8 (Max players): The slot count is 8; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags My Apex Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to My Apex Rust Server?

Connect with client.connect 172.240.12.251:25678: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp8
Max players The slot count is 8.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded