DWG RG-S15349Server sheetchecked 10m ago
My Apex Rust Server
Online 172.240.13.27:25696 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is My Apex Rust Server online, and what uptime has been recorded?
Right now, My Apex Rust Server is recorded as online. Counted from its reported uptime, the last restart was about 11 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 4 October 2026.
What does the recorded performance of My Apex Rust Server show?
228 server fps on average over the last 48 hours, and never under 52. Counted at its highest: 49,316 entities, buildings, deployables and the rest of the world included. 1,896 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
In which location is My Apex Rust Server hosted?
A region is not published by My Apex Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 172.240.13.27:25696.
What Rust version is recorded for My Apex Rust Server?
Rust network protocol 2635 and build 168909 on Linux: that is what My Apex Rust Server runs. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on My Apex Rust Server?
Current player count on My Apex Rust Server: 0, of 8 slots. Averaged across seven days, the player count is 0.
What rank has been recorded for My Apex Rust Server?
Within the top 69% of all ranked servers: My Apex Rust Server at #15,349 for player hours, seven days recorded.
Wipe data
What wipe schedule has been recorded for My Apex Rust Server?
The record of My Apex Rust Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 24 days 1 hours ago.
Map and rules
Which settings does My Apex Rust Server run, and what rules?
No gather rate is stated in the name of My Apex Rust Server. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
On which map is My Apex Rust Server played?
Size 3,000 with seed 1980756: that is the procedural map My Apex Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain My Apex Rust Server?
These Rust Graphs lists include My Apex Rust Server: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on My Apex Rust Server?
gmrust (Game mode): Survival in standard Rust style; mp8 (Max players): 8 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags My Apex Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join My Apex Rust Server?
Connect with client.connect 172.240.13.27:25696: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp8
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.