StatusLive Servers online11,661 Players51,383 Populated3,245 Wiped · 3 h93 Interval5 min Date28 OCT 2026

DWG RG-S15396Server sheetchecked 6m ago

SFBA Lighthouse

Online 172.240.229.155:28015 checked 6m ago

moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,396top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Fig. 1Players on SFBA Lighthouse
Fig. 2

Server performance

025507510010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:25 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is SFBA Lighthouse, and is it online now?

At this moment SFBA Lighthouse is online. The uptime it reports puts the last restart at about 5 days 9 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of SFBA Lighthouse show?

75 server fps on average over the last 48 hours, and never under 63. Counted at its highest: 206,939 entities, buildings, deployables and the rest of the world included. 5,793 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is SFBA Lighthouse hosted?

No region is published by SFBA Lighthouse. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 172.240.229.155:28015 is its address.

What Rust version is recorded for SFBA Lighthouse?

On Windows, SFBA Lighthouse runs Rust network protocol 2634 and build 166586. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on SFBA Lighthouse?

0 of 100 slots on SFBA Lighthouse are taken at the latest refresh. Averaged across seven days, the player count is 0.

What rank has been recorded for SFBA Lighthouse?

Player hours over seven days place SFBA Lighthouse at #15,396, within the top 69% of ranked servers.

Wipe times

On SFBA Lighthouse, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. At 37 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on SFBA Lighthouse?

The record of SFBA Lighthouse's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 26 days ago the current world was made.

Rules and settings

Which rules and settings are recorded for SFBA Lighthouse?

Gather rate for SFBA Lighthouse: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is SFBA Lighthouse played?

Seed 7007 and size 6,000 define the procedural map SFBA Lighthouse generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain SFBA Lighthouse?

On Rust Graphs, SFBA Lighthouse is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On SFBA Lighthouse, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166586 (Build): Build: 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags SFBA Lighthouse publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to SFBA Lighthouse?

In Rust, press F1 and type client.connect 172.240.229.155:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs166586
Build Build: 166586.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded