StatusLive Servers online11,721 Players61,329 Populated3,285 Wiped · 3 h177 Interval5 min Date30 OCT 2026

DWG RG-S15973Server sheetchecked 26d ago

Mark VI Vanilla

Offline 172.240.236.94:21531 checked 26d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,973top 70%
Last wipe51d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Mark VI Vanilla
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Mark VI Vanilla, and is it online now?

Mark VI Vanilla is offline at this moment; 26 days 19 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

In which location is Mark VI Vanilla hosted?

A region is not published by Mark VI Vanilla. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 172.240.236.94:21531.

What Rust version is recorded for Mark VI Vanilla?

Rust network protocol 2633 and build 165217 on Linux: that is what Mark VI Vanilla runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for Mark VI Vanilla?

Mark VI Vanilla is not responding at the latest refresh; the last record of it online is 26 days 19 hours ago.

In the rankings, which position does Mark VI Vanilla hold?

Over the last seven days, Mark VI Vanilla records #15,973 for player hours: the top 70% of all ranked servers.

Wipe data

Which times and days are wipes plotted at on Mark VI Vanilla?

Too few wipes are on record for Mark VI Vanilla to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 51 days 1 hours ago the current world was made.

Map and rules

Which settings does Mark VI Vanilla run, and what rules?

The name of Mark VI Vanilla records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for Mark VI Vanilla?

Mark VI Vanilla runs a procedural map of size 4,250 with seed 1, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain Mark VI Vanilla?

The Rust Graphs lists that carry Mark VI Vanilla are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Mark VI Vanilla?

Tags published by Mark VI Vanilla, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Mark VI Vanilla joined?

In Rust, press F1 and type client.connect 172.240.236.94:21531 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded