StatusLive Servers online11,835 Players94,909 Populated3,850 Wiped · 3 h528 Interval5 min Date29 OCT 2026

DWG RG-S15398Server sheetchecked 16d ago

Rust – Falling Kingdoms

Offline 172.240.87.139:25191 checked 16d ago

moddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,398top 71%
Last wipe21d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust – Falling Kingdoms
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Thu 8 OctMon 28 SepWed 16 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 13:55 UTC21d ago 2 – running 0
Mon 28 Sep, 17:20 UTC31d ago 1 halved by day 2 9.9 days 0
Wed 16 Sep, 18:09 UTC43d ago 3 halved by day 4 12 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Rust – Falling Kingdoms, and is it up?

Last seen 16 days 13 hours ago; right now Rust – Falling Kingdoms is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 14 September 2026 is when Rust Graphs first saw it.

In which location is Rust – Falling Kingdoms hosted?

There is no region published by Rust – Falling Kingdoms. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 172.240.87.139:25191.

On which Rust version is Rust – Falling Kingdoms running?

The platform is Linux and the version is Rust network protocol 2634 and build 167398 on Rust – Falling Kingdoms. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for Rust – Falling Kingdoms?

The latest refresh records Rust – Falling Kingdoms as offline, last seen 16 days 13 hours ago.

What rank has been recorded for Rust – Falling Kingdoms?

Over the last seven days, Rust – Falling Kingdoms records #15,398 for player hours: the top 71% of all ranked servers.

Wipe data

What happens on Rust – Falling Kingdoms on the day of a wipe?

An average of 2 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 3 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for Rust – Falling Kingdoms?

There is no next wipe to predict at Rust – Falling Kingdoms, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 21 days 6 hours ago.

Settings

What settings and rules apply on Rust – Falling Kingdoms?

The name of Rust – Falling Kingdoms records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is Rust – Falling Kingdoms played?

Seed 50000 and size 3,500 define the procedural map Rust – Falling Kingdoms generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.

Filters

Where does Rust – Falling Kingdoms appear among the Rust Graphs lists and filters?

On Rust Graphs, Rust – Falling Kingdoms is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Rust – Falling Kingdoms, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): 167398 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Rust – Falling Kingdoms publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is Rust – Falling Kingdoms joined?

In Rust, press F1 and type client.connect 172.240.87.139:25191 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players 40 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build 167398 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded