StatusLive Servers online11,698 Players44,070 Populated3,087 Wiped · 3 h100 Interval5 min Date29 OCT 2026

DWG RG-S15144Server sheetchecked 13d ago

Clan AFK: Rust & Ruin

Offline 172.240.87.149:23685 checked 13d ago

moddedoxide
Connect
Players now 0/ 125 0% full
7-day average0peak –
Rank#15,144top 70%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Clan AFK: Rust & Ruin
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap12.6 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:53 UTC20d ago 0 – running 0
Sat 26 Sep, 03:45 UTC32d ago 1 halved by day 1 12.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Clan AFK: Rust & Ruin, and is it online now?

Last seen 13 days 13 hours ago; right now Clan AFK: Rust & Ruin is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for Clan AFK: Rust & Ruin?

There is no region published by Clan AFK: Rust & Ruin. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 172.240.87.149:23685 is its address.

On which Rust version is Clan AFK: Rust & Ruin running?

The platform is Linux and the version is Rust network protocol 2634 and build 167231 on Clan AFK: Rust & Ruin. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Clan AFK: Rust & Ruin?

No response from Clan AFK: Rust & Ruin; the server was last seen 13 days 13 hours ago.

What rank has been recorded for Clan AFK: Rust & Ruin?

Over the last seven days, Clan AFK: Rust & Ruin records #15,144 for player hours: the top 70% of all ranked servers.

Wipe times

What is recorded on Clan AFK: Rust & Ruin on wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.

On Clan AFK: Rust & Ruin, when do wipes occur?

Clan AFK: Rust & Ruin's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 20 days 6 hours ago the current world was made.

Settings

What settings and rules apply on Clan AFK: Rust & Ruin?

No gather rate is stated in the name of Clan AFK: Rust & Ruin. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for Clan AFK: Rust & Ruin?

Seed 484554513 and size 2,000 define the procedural map Clan AFK: Rust & Ruin generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain Clan AFK: Rust & Ruin?

On Rust Graphs, Clan AFK: Rust & Ruin is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Clan AFK: Rust & Ruin, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp125 (Max players): The slot count is 125; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167231 (Build): 167231 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Clan AFK: Rust & Ruin publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join Clan AFK: Rust & Ruin?

Enter client.connect 172.240.87.149:23685 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://www.clanafk.com is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp125
Max players The slot count is 125.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167231
Build 167231 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded