StatusLive Servers online11,748 Players63,000 Populated3,404 Wiped · 3 h200 Interval5 min Date29 OCT 2026

DWG RG-S14402Server sheetchecked 17d ago

ThineTestServer

Offline 172.58.121.180:28015 checked 17d ago

moddedcarbon
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#14,402top 65%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ThineTestServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 18:28 UTC17d ago 1 – running 0
Sat 10 Oct, 22:03 UTC18d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for ThineTestServer, and is it up?

ThineTestServer is offline at this moment; 17 days 15 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 10 October 2026 is when Rust Graphs first saw it.

In which location is ThineTestServer hosted?

No region is published by ThineTestServer. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 172.58.121.180:28015.

On which Rust version is ThineTestServer running?

On Windows, ThineTestServer runs Rust network protocol 2634 and build 167398. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on ThineTestServer?

The latest refresh records ThineTestServer as offline, last seen 17 days 15 hours ago.

What rank has been recorded for ThineTestServer?

Player hours over seven days place ThineTestServer at #14,402, within the top 65% of ranked servers.

Wipe times

What is recorded on ThineTestServer on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for ThineTestServer?

The record of ThineTestServer's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 17 days 17 hours ago.

Rules and settings

Which settings does ThineTestServer run, and what rules?

No gather rate is stated in the name of ThineTestServer. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

What is the map for ThineTestServer?

ThineTestServer runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain ThineTestServer?

The Rust Graphs lists that carry ThineTestServer are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on ThineTestServer?

The game's server browser reads these tags from ThineTestServer: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join ThineTestServer?

Connect with client.connect 172.58.121.180:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build Build: 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded