DWG RG-S4749Server sheetchecked 3d ago
Test
Offline 172.91.23.155:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 20:28 UTC5d ago | 2 | – | running | 0 |
| Fri 23 Oct, 03:12 UTC5d ago | 2 | – | 0.7 days | 0 |
| Wed 14 Oct, 03:35 UTC14d ago | 2 | halved by day 7 | 9 days | 0 |
| Sat 3 Oct, 17:39 UTC25d ago | 0 | – | 10.4 days | 0 |
| Tue 29 Sep, 22:48 UTC28d ago | 0 | – | 3.8 days | 0 |
| Sat 26 Sep, 22:10 UTC32d ago | 0 | – | 3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Test, and is it online now?
The current state of Test is offline, with the last sighting 3 days 4 hours ago. 77 of 168 hours up over the last 7 full days, which is 46% of the time. First seen by Rust Graphs on 20 September 2026.
What location is recorded for Test?
No region is published by Test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 172.91.23.155:28015.
On which Rust version is Test running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Test. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for Test?
Test is not responding at the latest refresh; the last record of it online is 3 days 4 hours ago. The seven-day mean is 1 players; the peak over the same period is 2.
Against other Rust servers, where is Test placed?
Over the last seven days, Test records #4,749 for player hours: the top 21% of all ranked servers.
Schedules
On Test, what does the data show for wipe day?
An average of 2 players was recorded at the busiest point of its recent wipes. At 18 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 7.
Which times and days are wipes plotted at on Test?
Test wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 5 days 2 hours ago the current world was made.
Map and rules
What settings and rules apply on Test?
Gather rate for Test: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is off: that is Valve's anti-cheat.
Which map has Test loaded?
Test runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain Test?
These Rust Graphs lists include Test: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on Test?
gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): 2 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Test publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join Test?
In Rust, press F1 and type client.connect 172.91.23.155:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.