StatusLive Servers online11,802 Players85,272 Populated3,898 Wiped · 3 h170 Interval5 min Date28 OCT 2026

DWG RG-S13893Server sheetchecked 24d ago

Local Rust Server [No EAC]

Offline 172.98.32.104:28015 checked 24d ago

moddedoxide
Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#13,893top 61%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Rust Server [No EAC]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Local Rust Server [No EAC] online, and what uptime has been recorded?

Last seen 24 days 13 hours ago; right now Local Rust Server [No EAC] is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 3 October 2026.

What location is recorded for Local Rust Server [No EAC]?

A region is not published by Local Rust Server [No EAC]. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 172.98.32.104:28015 is its address.

What Rust version is recorded for Local Rust Server [No EAC]?

On Windows, Local Rust Server [No EAC] runs Rust network protocol 2634 and build 166494. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for Local Rust Server [No EAC]?

The latest refresh records Local Rust Server [No EAC] as offline, last seen 24 days 13 hours ago.

Against other Rust servers, where is Local Rust Server [No EAC] placed?

Player hours over seven days place Local Rust Server [No EAC] at #13,893, within the top 61% of ranked servers.

Wipe data

On Local Rust Server [No EAC], when do wipes occur?

Too few wipes are on record for Local Rust Server [No EAC] to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 26 days 12 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for Local Rust Server [No EAC]?

Gather rate for Local Rust Server [No EAC]: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is off.

On which map is Local Rust Server [No EAC] played?

A procedural map, generated by the game, is what Local Rust Server [No EAC] runs.

Tags

On Rust Graphs, which lists and filters contain Local Rust Server [No EAC]?

On Rust Graphs, Local Rust Server [No EAC] is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Local Rust Server [No EAC]?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Local Rust Server [No EAC] publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join Local Rust Server [No EAC]?

Connect with client.connect 172.98.32.104:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded