DWG RG-S13633Server sheetchecked 8m ago
RustSServer
Online 173.17.20.188:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:28 UTC FW26d ago | 3 | – | running | 0 |
| Sun 27 Sep, 20:58 UTC30d ago | 3 | halved by day 1 | 4 days | 2 |
| Mon 21 Sep, 00:45 UTC37d ago | 1 | held half | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RustSServer online, and what uptime has been recorded?
Right now, RustSServer is recorded as online. 80 of 168 hours up over the last 7 full days, which is 48% of the time. On 20 September 2026 is when Rust Graphs first saw it.
In which location is RustSServer hosted?
No region is published by RustSServer. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 173.17.20.188:28015 is its address.
What Rust version is recorded for RustSServer?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on RustSServer. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on RustSServer?
At the last refresh, RustSServer recorded 0 players across 10 slots. The seven-day mean is 0 players; the peak over the same period is 2.
In the rankings, which position does RustSServer hold?
Player hours over seven days place RustSServer at #13,633, within the top 61% of ranked servers.
Schedules
What is recorded on RustSServer on wipe day?
At their busiest, its recent wipes drew 2 players on average. 22 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 50% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 1.
Which times and days are wipes plotted at on RustSServer?
No next wipe can be predicted for RustSServer: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 26 days 9 hours ago.
Rules and settings
What settings and rules apply on RustSServer?
No gather rate is stated in the name of RustSServer. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is off.
On which map is RustSServer played?
A procedural map, generated by the game, is what RustSServer runs.
Lists and filters
Where does RustSServer appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry RustSServer are: Modded Rust servers. It is returned by these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
On RustSServer, what is meant by each tag?
Tags published by RustSServer, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is RustSServer joined?
Connect with client.connect 173.17.20.188:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.