DWG RG-S6217Server sheetchecked 2h ago
My Plugin Test Server
Offline 173.175.46.240:28015 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is My Plugin Test Server, and is it online now?
My Plugin Test Server is offline at this moment; 2 hours ago is when it was last seen. The uptime it reports puts the last restart at about 46 minutes ago. For the last 1 full day the record is 9 of 24 hours up, 38% of the time. On 27 October 2026 is when Rust Graphs first saw it.
Is My Plugin Test Server stable in the figures recorded?
The last 48 hours give an average of 228 server fps and a floor of 222. Counted at its highest: 17,667 entities, buildings, deployables and the rest of the world included. 1,317 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
In which location is My Plugin Test Server hosted?
No region is published by My Plugin Test Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 173.175.46.240:28015.
What Rust version is recorded for My Plugin Test Server?
On Windows, My Plugin Test Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on My Plugin Test Server?
My Plugin Test Server is not responding at the latest refresh; the last record of it online is 2 hours ago. Averaged across seven days, the player count is 1, with a peak of 3. Averaged over the last 48 hours, the player count is highest at 23:00 UTC: 2 players.
Against other Rust servers, where is My Plugin Test Server placed?
Player hours over seven days place My Plugin Test Server at #6,217, within the top 28% of ranked servers.
Schedules
What wipe schedule has been recorded for My Plugin Test Server?
Too few wipes are on record for My Plugin Test Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 38 hours ago the current world was made.
Settings
What settings and rules apply on My Plugin Test Server?
Gather rate for My Plugin Test Server: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.
What is the map for My Plugin Test Server?
Seed 12345 and size 2,000 define the procedural map My Plugin Test Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain My Plugin Test Server?
These Rust Graphs lists include My Plugin Test Server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
On My Plugin Test Server, what is meant by each tag?
Tags published by My Plugin Test Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): 5 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to My Plugin Test Server?
In Rust, press F1 and type client.connect 173.175.46.240:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.