StatusLive Servers online11,679 Players48,756 Populated3,222 Wiped · 3 h131 Interval5 min Date28 OCT 2026

DWG RG-S13565Server sheetchecked 11m ago

Klauss FABULOUS Funtime!

Online 173.199.84.77:28016 checked 11m ago

teams off hardcore
Connect
Players now 0/ 100 0% full
7-day average0peak 2
Rank#13,565top 61%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.511.5202:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Fig. 1Players on Klauss FABULOUS Funtime!
Fig. 2

Server performance

025507510002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 23:49 UTC19d ago 5 – running 0
Fri 2 Oct, 00:21 UTC26d ago 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 8 on average
10 / 200
02
[EU] Facepunch Hardcore 1EU · no group limit · monthly · 7 on average
2 / 400
03
[US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average
2 / 400
04
Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 4 on average
2 / 75
05
Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average
2 / 100
06
Rusticated.com - EU Hardcore Trio | Thursday WipesEU · no group limit · weekly · 4 on average
1 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Klauss FABULOUS Funtime! online, and what uptime has been recorded?

Right now, Klauss FABULOUS Funtime! is recorded as online. About 2 days 17 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.

How does Klauss FABULOUS Funtime! perform, as measured?

100 server fps on average over the last 48 hours, and never under 100. Counted at its highest: 33,382 entities, buildings, deployables and the rest of the world included. 1,710 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Klauss FABULOUS Funtime!?

No region is published by Klauss FABULOUS Funtime!. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 173.199.84.77:28016 is its address.

What Rust version is recorded for Klauss FABULOUS Funtime!?

Rust network protocol 2635 and build 168909 on Windows: that is what Klauss FABULOUS Funtime! runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Klauss FABULOUS Funtime!?

At the last refresh, Klauss FABULOUS Funtime! recorded 0 players across 100 slots. Averaged across seven days, the player count is 0, with a peak of 2. Over the last 48 hours the busiest hour was 20:00 UTC, at an average of 1 players.

Against other Rust servers, where is Klauss FABULOUS Funtime! placed?

Over the last seven days, Klauss FABULOUS Funtime! records #13,565 for player hours: the top 61% of all ranked servers.

Schedules

What is recorded on Klauss FABULOUS Funtime! on wipe day?

An average of 3 players was recorded at the busiest point of its recent wipes. At 5 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.

Which times and days are wipes plotted at on Klauss FABULOUS Funtime!?

Klauss FABULOUS Funtime!'s rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 19 days 1 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for Klauss FABULOUS Funtime!?

No gather rate is stated in the name of Klauss FABULOUS Funtime!. A group limit is not stated. hardcore, The hardest of Facepunch's modes, is the game mode. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for Klauss FABULOUS Funtime!?

Size 2,500: that is the procedural map Klauss FABULOUS Funtime! generates in game.

Tags

Where does Klauss FABULOUS Funtime! appear among the Rust Graphs lists and filters?

On Rust Graphs, Klauss FABULOUS Funtime! is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Which meaning is attached to each tag on Klauss FABULOUS Funtime!?

gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp100 (Max players): Slots: 100; ts0 (Group limit): Team play is off; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags Klauss FABULOUS Funtime! publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Klauss FABULOUS Funtime!?

Connect with client.connect 173.199.84.77:28016: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode The ruleset is hardcore, which is harsher.
mp100
Max players Slots: 100.
ts0
Group limit Team play is off.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded