StatusLive Servers online11,625 Players41,682 Populated3,017 Wiped · 3 h86 Interval5 min Date29 OCT 2026

DWG RG-S15441Server sheetchecked 16d ago

Rust Repair Validation

Offline 173.214.174.22:29015 checked 16d ago

moddedoxide
Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,441top 71%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Repair Validation
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct17 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is Rust Repair Validation online, and what uptime has been recorded?

Last seen 16 days 7 hours ago; right now Rust Repair Validation is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 October 2026.

In which location is Rust Repair Validation hosted?

A region is not published by Rust Repair Validation. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 173.214.174.22:29015.

What Rust version is recorded for Rust Repair Validation?

Rust network protocol 2634 and build 167584 on Windows: that is what Rust Repair Validation runs. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on Rust Repair Validation?

The latest refresh records Rust Repair Validation as offline, last seen 16 days 7 hours ago.

What rank has been recorded for Rust Repair Validation?

Player hours over seven days place Rust Repair Validation at #15,441, within the top 71% of ranked servers.

Wipe data

On Rust Repair Validation, when do wipes occur?

Too few wipes are on record for Rust Repair Validation to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 16 days 7 hours ago the current world was made.

Settings

Which rules and settings are recorded for Rust Repair Validation?

Gather rate for Rust Repair Validation: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Rust Repair Validation loaded?

Rust Repair Validation runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Rust Repair Validation?

The Rust Graphs lists that carry Rust Repair Validation are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Rust Repair Validation?

The game's server browser reads these tags from Rust Repair Validation: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Rust Repair Validation joined?

In Rust, press F1 and type client.connect 173.214.174.22:29015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players Slots: 1.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded