StatusLive Servers online11,850 Players85,370 Populated3,783 Wiped · 3 h296 Interval5 min Date29 OCT 2026

DWG RG-S15344Server sheetchecked 6m ago

Beatwood Fan Club

Online 173.225.104.202:28145 checked 6m ago

teams off hardcore
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe289d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Fig. 1Players on Beatwood Fan Club
Fig. 2

Server performance

010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 9 on average
21 / 200
02
[EU] Facepunch Hardcore 1EU · no group limit · monthly · 7 on average
4 / 400
03
Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 4 on average
3 / 75
04
[US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average
3 / 400
05
Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average
6 / 100
06
Rusticated.com - EU Hardcore Trio | Thursday WipesEU · no group limit · weekly · 4 on average
8 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Beatwood Fan Club online, and what uptime has been recorded?

Right now, Beatwood Fan Club is recorded as online. About 2 days 2 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of Beatwood Fan Club show?

Average server fps over the last 48 hours is 198; the lowest was 143. Counted at its highest: 78,746 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,792 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Beatwood Fan Club?

A region code of us4 is published, but no region, by Beatwood Fan Club. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 173.225.104.202:28145.

On which Rust version is Beatwood Fan Club running?

The platform is Windows and the version is Rust network protocol 2617 and build 140534 on Beatwood Fan Club. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on Beatwood Fan Club?

Current player count on Beatwood Fan Club: 0, of 50 slots. The seven-day mean on this server is 0 players.

In the rankings, which position does Beatwood Fan Club hold?

Over the last seven days, Beatwood Fan Club records #15,344 for player hours: the top 69% of all ranked servers.

Schedules

On Beatwood Fan Club, when do wipes occur?

Beatwood Fan Club's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 289 days 10 hours ago.

Map and rules

Which settings does Beatwood Fan Club run, and what rules?

The name of Beatwood Fan Club records no gather rate. No group limit is published. It runs the hardcore game mode, The hardest mode Facepunch makes. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has Beatwood Fan Club loaded?

A procedural map, made by the game, is what Beatwood Fan Club runs, sized 3,500.

Tags

Where does Beatwood Fan Club appear among the Rust Graphs lists and filters?

On Rust Graphs, Beatwood Fan Club is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

On Beatwood Fan Club, what is meant by each tag?

The game's server browser reads these tags from Beatwood Fan Club: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp50 (Max players): Slots: 50; ts0 (Group limit): Team play is off; v2617 (Protocol): Join only if your game is on protocol 2617; cs140534 (Build): The game build is 140534; ptrak (Networking): The network layer is RakNet, the game's standard; $rus4 (Region code): The region code recorded is us4. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join Beatwood Fan Club?

In Rust, press F1 and type client.connect 173.225.104.202:28145 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$rus4,v2617,gmhardcore,cs140534,ts0

Game

gmhardcore
Game mode The ruleset is hardcore, which is harsher.
mp50
Max players Slots: 50.
ts0
Group limit Team play is off.
v2617
Protocol Join only if your game is on protocol 2617.
cs140534
Build The game build is 140534.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus4
Region code The region code recorded is us4.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded