StatusLive Servers online11,878 Players98,796 Populated3,935 Wiped · 3 h404 Interval5 min Date29 OCT 2026

DWG RG-S4787Server sheetchecked 11m ago

Wait...What? |Raid Bases and QOL Mods

Online 173.225.104.218:28080 checked 11m ago

moddedoxide
Connect
Players now 1/ 50 2% full
7-day average0peak 3
Rank#4,787top 21%
Last wipe27d agono schedule published
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on Wait...What? |Raid Bases and QOL Mods
Fig. 2

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak9players, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 9, 28 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:46 UTC FW27d ago 9 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Wait...What? |Raid Bases and QOL Mods, and is it online now?

At this moment Wait...What? |Raid Bases and QOL Mods is online. About 7 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is Wait...What? |Raid Bases and QOL Mods stable in the figures recorded?

Average server fps over the last 48 hours is 84; the lowest was 62. Counted at its highest: 120,306 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,451 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Wait...What? |Raid Bases and QOL Mods?

No region is published by Wait...What? |Raid Bases and QOL Mods. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 173.225.104.218:28080.

What Rust version is recorded for Wait...What? |Raid Bases and QOL Mods?

Rust network protocol 2635 and build 168909 on Windows: that is what Wait...What? |Raid Bases and QOL Mods runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Wait...What? |Raid Bases and QOL Mods?

Current player count on Wait...What? |Raid Bases and QOL Mods: 1, of 50 slots. Averaged across seven days, the player count is 0, with a peak of 3. The 48-hour peak falls at 00:00 UTC, averaging 1 players.

In the rankings, which position does Wait...What? |Raid Bases and QOL Mods hold?

Within the top 21% of all ranked servers: Wait...What? |Raid Bases and QOL Mods at #4,787 for player hours, seven days recorded.

Wipe data

What is recorded on Wait...What? |Raid Bases and QOL Mods on wipe day?

The recent wipes averaged a busiest count of 9 players. 28 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Wait...What? |Raid Bases and QOL Mods?

The force wipe is the only wipe at Wait...What? |Raid Bases and QOL Mods, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 27 days 19 hours ago.

Map and rules

Which rules and settings are recorded for Wait...What? |Raid Bases and QOL Mods?

Gather rate for Wait...What? |Raid Bases and QOL Mods: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has Wait...What? |Raid Bases and QOL Mods loaded?

Size 4,050 with seed 1501002809: that is the procedural map Wait...What? |Raid Bases and QOL Mods runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain Wait...What? |Raid Bases and QOL Mods?

These Rust Graphs lists include Wait...What? |Raid Bases and QOL Mods: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Wait...What? |Raid Bases and QOL Mods?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Wait...What? |Raid Bases and QOL Mods publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is Wait...What? |Raid Bases and QOL Mods joined?

Connect with client.connect 173.225.104.218:28080: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded