StatusLive Servers online11,720 Players60,549 Populated3,378 Wiped · 3 h181 Interval5 min Date29 OCT 2026

DWG RG-S5444Server sheetchecked 10m ago

Gooners Island | PvE Locked | Small US East | Public

Online NA 173.244.231.14:28020 checked 10m ago

biweekly wipes vanillapve
Connect
Players now 0/ 50 0% full
7-day average0peak 3
Rank#5,444top 24% · #911 in NA
Last wipe13d agobiweekly schedule
Next wipe8hThu 29 Oct, 19:11 UTC
Fig. 1

Players

AveragePeak
00.511.5212:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Fig. 1Players on Gooners Island | PvE Locked | Small US East | Public
Fig. 2

Server performance

05010015020012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 19:11 UTC, in 8h. Its biweekly schedule tag · low confidence

usual gap7.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 2.5

Coming wipes

  1. 8hThu 29 Oct, 19:11 UTC
  2. 7d 7hThu 5 Nov, 19:00 UTCFW
  3. 14d 8hThu 12 Nov, 19:11 UTC
  4. 28d 8hThu 26 Nov, 19:11 UTC
  5. 35d 7hThu 3 Dec, 19:00 UTCFW
  6. 42d 8hThu 10 Dec, 19:11 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:11 UTC13d ago 2 – running 0
Thu 8 Oct, 16:55 UTC20d ago 2 held half 7.1 days 0
Thu 1 Oct, 21:06 UTC FW27d ago 3 halved by day 3 6.8 days 1
Sat 19 Sep, 00:17 UTC40d ago 4 halved by day 2 12.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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05
LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 12+ · biweekly · 14 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Gooners Island | PvE Locked | Small US East | Public, and is it online now?

Right now, Gooners Island | PvE Locked | Small US East | Public is recorded as online. The uptime it reports puts the last restart at about 4 days 12 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of Gooners Island | PvE Locked | Small US East | Public show?

Average server fps over the last 48 hours is 160; the lowest was 70. Counted at its highest: 67,005 entities, buildings, deployables and the rest of the world included. 2,608 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for Gooners Island | PvE Locked | Small US East | Public?

In North America Gooners Island | PvE Locked | Small US East | Public lists itself, tagged NA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 173.244.231.14:28020.

On which Rust version is Gooners Island | PvE Locked | Small US East | Public running?

On Windows, Gooners Island | PvE Locked | Small US East | Public runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on Gooners Island | PvE Locked | Small US East | Public?

At the last refresh, Gooners Island | PvE Locked | Small US East | Public recorded 0 players across 50 slots. The seven-day mean is 0 players; the peak over the same period is 3. Averaged over the last 48 hours, the player count is highest at 23:00 UTC: 1 players.

Against other Rust servers, where is Gooners Island | PvE Locked | Small US East | Public placed?

Across seven days, player hours give Gooners Island | PvE Locked | Small US East | Public #5,444 globally and #911 in North America, a top 24% position among ranked servers.

Schedules

What is recorded on Gooners Island | PvE Locked | Small US East | Public on wipe day?

At their busiest, its recent wipes drew 2 players on average. 24 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 33% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 2.5.

Which times and days are wipes plotted at on Gooners Island | PvE Locked | Small US East | Public?

Its tag is followed for the prediction: too few of Gooners Island | PvE Locked | Small US East | Public's wipes are on record to confirm the schedule. Thursday 29 October at 19:11 UTC is the date its next wipe is due. The world it runs now was made 13 days 15 hours ago. A wipe schedule of one wipe every two weeks is listed in its tags.

Settings

What settings and rules apply on Gooners Island | PvE Locked | Small US East | Public?

Gather rate for Gooners Island | PvE Locked | Small US East | Public: not stated in the name. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. Community is its tab in the server browser. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

What is the map for Gooners Island | PvE Locked | Small US East | Public?

Size 3,500 with seed 699311: that is the procedural map Gooners Island | PvE Locked | Small US East | Public runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain Gooners Island | PvE Locked | Small US East | Public?

On Rust Graphs, Gooners Island | PvE Locked | Small US East | Public is placed in these lists: Rust community servers, plotted, PvE Rust servers, plotted, Rust server list: North America and Vanilla Rust servers. On the server list, these filters bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

On Gooners Island | PvE Locked | Small US East | Public, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^p (PvE): No player combat: the threat comes from the world; NA (North America): The browser's listing places it under North America are the tags Gooners Island | PvE Locked | Small US East | Public publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Gooners Island | PvE Locked | Small US East | Public joined?

Enter client.connect 173.244.231.14:28020 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded