DWG RG-S5444Server sheetchecked 10m ago
Gooners Island | PvE Locked | Small US East | Public
Online NA 173.244.231.14:28020 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 19:11 UTC, in 8h. Its biweekly schedule tag · low confidence
Coming wipes
- 8hThu 29 Oct, 19:11 UTC
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 14d 8hThu 12 Nov, 19:11 UTC
- 28d 8hThu 26 Nov, 19:11 UTC
- 35d 7hThu 3 Dec, 19:00 UTCFW
- 42d 8hThu 10 Dec, 19:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 19:11 UTC13d ago | 2 | – | running | 0 |
| Thu 8 Oct, 16:55 UTC20d ago | 2 | held half | 7.1 days | 0 |
| Thu 1 Oct, 21:06 UTC FW27d ago | 3 | halved by day 3 | 6.8 days | 1 |
| Sat 19 Sep, 00:17 UTC40d ago | 4 | halved by day 2 | 12.9 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Gooners Island | PvE Locked | Small US East | Public, and is it online now?
Right now, Gooners Island | PvE Locked | Small US East | Public is recorded as online. The uptime it reports puts the last restart at about 4 days 12 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of Gooners Island | PvE Locked | Small US East | Public show?
Average server fps over the last 48 hours is 160; the lowest was 70. Counted at its highest: 67,005 entities, buildings, deployables and the rest of the world included. 2,608 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for Gooners Island | PvE Locked | Small US East | Public?
In North America Gooners Island | PvE Locked | Small US East | Public lists itself, tagged NA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 173.244.231.14:28020.
On which Rust version is Gooners Island | PvE Locked | Small US East | Public running?
On Windows, Gooners Island | PvE Locked | Small US East | Public runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on Gooners Island | PvE Locked | Small US East | Public?
At the last refresh, Gooners Island | PvE Locked | Small US East | Public recorded 0 players across 50 slots. The seven-day mean is 0 players; the peak over the same period is 3. Averaged over the last 48 hours, the player count is highest at 23:00 UTC: 1 players.
Against other Rust servers, where is Gooners Island | PvE Locked | Small US East | Public placed?
Across seven days, player hours give Gooners Island | PvE Locked | Small US East | Public #5,444 globally and #911 in North America, a top 24% position among ranked servers.
Schedules
What is recorded on Gooners Island | PvE Locked | Small US East | Public on wipe day?
At their busiest, its recent wipes drew 2 players on average. 24 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 33% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 2.5.
Which times and days are wipes plotted at on Gooners Island | PvE Locked | Small US East | Public?
Its tag is followed for the prediction: too few of Gooners Island | PvE Locked | Small US East | Public's wipes are on record to confirm the schedule. Thursday 29 October at 19:11 UTC is the date its next wipe is due. The world it runs now was made 13 days 15 hours ago. A wipe schedule of one wipe every two weeks is listed in its tags.
Settings
What settings and rules apply on Gooners Island | PvE Locked | Small US East | Public?
Gather rate for Gooners Island | PvE Locked | Small US East | Public: not stated in the name. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. Community is its tab in the server browser. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.
What is the map for Gooners Island | PvE Locked | Small US East | Public?
Size 3,500 with seed 699311: that is the procedural map Gooners Island | PvE Locked | Small US East | Public runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain Gooners Island | PvE Locked | Small US East | Public?
On Rust Graphs, Gooners Island | PvE Locked | Small US East | Public is placed in these lists: Rust community servers, plotted, PvE Rust servers, plotted, Rust server list: North America and Vanilla Rust servers. On the server list, these filters bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
On Gooners Island | PvE Locked | Small US East | Public, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^p (PvE): No player combat: the threat comes from the world; NA (North America): The browser's listing places it under North America are the tags Gooners Island | PvE Locked | Small US East | Public publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is Gooners Island | PvE Locked | Small US East | Public joined?
Enter client.connect 173.244.231.14:28020 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Gameplay
^p
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.