StatusLive Servers online11,890 Players103,751 Populated3,994 Wiped · 3 h411 Interval5 min Date29 OCT 2026

DWG RG-S6733Server sheetchecked 10m ago

Carters fat Potato

Online 173.245.130.92:28015 checked 10m ago

moddedoxide
Connect
Players now 0/ 30 0% full
7-day average0peak 2
Rank#6,733top 30%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeakWipe
00.511.5219:0004:0013:0023:0008:0017:00Wiped Wed 28 Oct, 02:59 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Carters fat Potato
Fig. 2

Server performance

Server fpsWipe
05010015020019:0004:0013:0023:0008:0017:00Wiped Wed 28 Oct, 02:59 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 26 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 01:43 UTC13d ago 4 – running 1
Wed 14 Oct, 21:48 UTC14d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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General notes

Quick answers

from the figures on this page

Server details

How reliable is Carters fat Potato, and is it online now?

Right now, Carters fat Potato is recorded as online. About 38 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 27 September 2026.

How does Carters fat Potato perform, as measured?

Average server fps over the last 48 hours is 78; the lowest was 36. Counted at its highest: 66,936 entities, buildings, deployables and the rest of the world included. 2,521 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is Carters fat Potato hosted?

There is no region published by Carters fat Potato. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 173.245.130.92:28015.

On which Rust version is Carters fat Potato running?

Rust network protocol 2635 and build 168909 on Linux: that is what Carters fat Potato runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Carters fat Potato?

0 of 30 slots on Carters fat Potato are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 2. Averaged over the last 48 hours, the player count is highest at 04:00 UTC: 2 players.

What rank has been recorded for Carters fat Potato?

Within the top 30% of all ranked servers: Carters fat Potato at #6,733 for player hours, seven days recorded.

Schedules

On Carters fat Potato, what does the data show for wipe day?

The recent wipes averaged a busiest count of 3 players. 26 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Carters fat Potato?

The record of Carters fat Potato's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 39 hours ago.

Settings

Which settings does Carters fat Potato run, and what rules?

Gather rate for Carters fat Potato: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Carters fat Potato loaded?

Size 3,500 with seed 1912063776: that is the procedural map Carters fat Potato runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain Carters fat Potato?

These Rust Graphs lists include Carters fat Potato: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

On Carters fat Potato, what is meant by each tag?

The game's server browser reads these tags from Carters fat Potato: gmrust (Game mode): Survival in standard Rust style; mp30 (Max players): Slots: 30; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Carters fat Potato joined?

In Rust, press F1 and type client.connect 173.245.130.92:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp30
Max players Slots: 30.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded