StatusLive Servers online11,814 Players69,594 Populated3,624 Wiped · 3 h187 Interval5 min Date29 OCT 2026

DWG RG-S15326Server sheetchecked 11m ago

[NA] Joe the Tank's FFA Server [Monthly]

Online NA 174.103.128.57:28015 checked 11m ago

duo monthly wipes vanillamoddedcarbon
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,326top 69% · #1505 in NA
Last wipe27d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Fig. 1Players on [NA] Joe the Tank's FFA Server [Monthly]
Fig. 2

Server performance

05010015020014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA, and #366 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:16 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is [NA] Joe the Tank's FFA Server [Monthly], and is it online now?

At this moment [NA] Joe the Tank's FFA Server [Monthly] is online. Counted from its reported uptime, the last restart was about 15 days 4 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of [NA] Joe the Tank's FFA Server [Monthly] show?

158 server fps on average over the last 48 hours, and never under 138. Counted at its highest: 68,661 entities, buildings, deployables and the rest of the world included. 6,355 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for [NA] Joe the Tank's FFA Server [Monthly]?

In North America [NA] Joe the Tank's FFA Server [Monthly] lists itself, tagged NA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 174.103.128.57:28015 is its address.

What Rust version is recorded for [NA] Joe the Tank's FFA Server [Monthly]?

On Windows, [NA] Joe the Tank's FFA Server [Monthly] runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for [NA] Joe the Tank's FFA Server [Monthly]?

Current player count on [NA] Joe the Tank's FFA Server [Monthly]: 0, of 50 slots. The seven-day mean on this server is 0 players.

Against other Rust servers, where is [NA] Joe the Tank's FFA Server [Monthly] placed?

Across seven days, player hours give [NA] Joe the Tank's FFA Server [Monthly] #15,326 globally and #1,505 in North America, a top 69% position among ranked servers. Ranked #366 among duo servers.

Wipe times

What is recorded on [NA] Joe the Tank's FFA Server [Monthly] on wipe day?

The recent wipes averaged a busiest count of 2 players. 1 hours after the latest wipe, the crowd peaked.

On [NA] Joe the Tank's FFA Server [Monthly], when do wipes occur?

The force wipe is the only wipe at [NA] Joe the Tank's FFA Server [Monthly], once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 27 days 15 hours ago. Its tags give a wipe schedule of one wipe per month.

Rules and settings

Which settings does [NA] Joe the Tank's FFA Server [Monthly] run, and what rules?

The name of [NA] Joe the Tank's FFA Server [Monthly] records no gather rate. 2 players per group at most (duo). survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

Which map has [NA] Joe the Tank's FFA Server [Monthly] loaded?

[NA] Joe the Tank's FFA Server [Monthly] runs a procedural map of size 3,500 with seed 589985, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain [NA] Joe the Tank's FFA Server [Monthly]?

The Rust Graphs lists that carry [NA] Joe the Tank's FFA Server [Monthly] are: Duo Rust servers, Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Monthly.

On [NA] Joe the Tank's FFA Server [Monthly], what is meant by each tag?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 player slots; ts2 (Group limit): Teams hold no more than 2; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): The browser's listing places it under North America are the tags [NA] Joe the Tank's FFA Server [Monthly] publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is [NA] Joe the Tank's FFA Server [Monthly] joined?

Connect with client.connect 174.103.128.57:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,^v,NA,gmvanilla,cs167781,ts2

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 player slots.
ts2
Group limit Teams hold no more than 2.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded