DWG RG-S14038Server sheetchecked 5d ago
Creative / Build
Offline 174.107.6.66:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 12:45 UTC20d ago | 1 | – | running | 0 |
| Fri 2 Oct, 03:06 UTC26d ago | 1 | – | 6.4 days | 1 |
| Thu 1 Oct, 13:39 UTC27d ago | 1 | – | 0.6 days | 1 |
| Thu 24 Sep, 13:01 UTC34d ago | 1 | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Creative / Build, and is it online now?
Creative / Build is offline at this moment; 5 days 9 hours ago is when it was last seen. 3 of 168 hours up over the last 7 full days, which is 2% of the time. On 17 September 2026 is when Rust Graphs first saw it.
In which location is Creative / Build hosted?
There is no region published by Creative / Build. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 174.107.6.66:28015 is its address.
On which Rust version is Creative / Build running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Creative / Build. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for Creative / Build?
The latest refresh records Creative / Build as offline, last seen 5 days 9 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.
In the rankings, which position does Creative / Build hold?
Over the last seven days, Creative / Build records #14,038 for player hours: the top 63% of all ranked servers.
Wipe times
On Creative / Build, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.
On Creative / Build, when do wipes occur?
Creative / Build wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 20 days 11 hours ago.
Map and rules
What settings and rules apply on Creative / Build?
The name of Creative / Build records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
Tags
On Rust Graphs, which lists and filters contain Creative / Build?
On Rust Graphs, Creative / Build is placed in these lists: Rust build servers, plotted live, Rust community servers, plotted and Rust creative servers. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Creative / Build?
The game's server browser reads these tags from Creative / Build: gmvanilla (Game mode): Survival, vanilla style; mp1 (Max players): Slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to Creative / Build?
Connect with client.connect 174.107.6.66:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla
mp1
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.