DWG RG-S15351Server sheetchecked 10m ago
A Rust Server
Online 174.114.74.159:28023 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 17:30 UTC15d ago | 1 | – | running | 0 |
| Wed 30 Sep, 18:43 UTC28d ago | 1 | halved by day 1 | 12.9 days | 0 |
| Tue 29 Sep, 17:24 UTC29d ago | 1 | – | 1.1 days | 1 |
| Tue 29 Sep, 03:45 UTC30d ago | 1 | – | 0.6 days | 1 |
| Mon 28 Sep, 20:54 UTC30d ago | 1 | – | 0.3 days | 0 |
| Wed 16 Sep, 16:32 UTC42d ago | 0 | – | 12.2 days | 0 |
| Tue 15 Sep, 17:32 UTC43d ago | 0 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for A Rust Server, and is it up?
A Rust Server is up at this moment. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.
What location is recorded for A Rust Server?
A region is not published by A Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 174.114.74.159:28023 is its address.
What Rust version is recorded for A Rust Server?
The platform is Linux and the version is Rust network protocol 2634 and build 167781 on A Rust Server. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on A Rust Server?
0 players are connected to A Rust Server at the time of the latest refresh. Averaged across seven days, the player count is 0.
Against other Rust servers, where is A Rust Server placed?
Player hours over seven days place A Rust Server at #15,351, within the top 69% of ranked servers.
Wipe times
What is recorded on A Rust Server on wipe day?
At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.
Which times and days are wipes plotted at on A Rust Server?
No next wipe can be predicted for A Rust Server: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 15 days 11 hours ago.
Settings
Which rules and settings are recorded for A Rust Server?
The name of A Rust Server records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is off.
On which map is A Rust Server played?
A procedural map, generated by the game, is what A Rust Server runs.
Filters
On Rust Graphs, which lists and filters contain A Rust Server?
On Rust Graphs, A Rust Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On A Rust Server, what is meant by each tag?
The game's server browser reads these tags from A Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to A Rust Server?
Connect with client.connect 174.114.74.159:28023: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp0
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.