StatusLive Servers online11,672 Players34,284 Populated2,842 Wiped · 3 h85 Interval5 min Date29 OCT 2026

DWG RG-S3524Server sheetchecked 10m ago

NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases

Online NA 174.138.187.138:28036 checked 10m ago

5x quad monthly wipes vanillamoddedoxide
Connect
Players now 1/ 100 1% full
7-day average1peak 5
Rank#3,524top 16% · #583 in NA
Last wipe27d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Fig. 1Players on NoTime Blighted PvE 5x Custom - Zombies |...
Fig. 2

Server performance

025507510004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 31% in NA, and #223 of the quad servers (top 27%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases, and is it online now?

At this moment NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases is online. The uptime it reports puts the last restart at about 18 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases show?

Average server fps over the last 48 hours is 76; the lowest was 52. Counted at its highest: 244,981 entities, buildings, deployables and the rest of the world included. 6,964 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases?

The NA tag is how NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 174.138.187.138:28036 is its address.

What Rust version is recorded for NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases?

Current player count on NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases: 1, of 100 slots. The seven-day mean is 1 players; the peak over the same period is 5. The 48-hour peak falls at 01:00 UTC, averaging 3 players.

In the rankings, which position does NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases hold?

Across seven days, player hours give NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases #3,524 globally and #583 in North America, a top 16% position among ranked servers. Ranked #223 among quad servers.

Wipe times

What happens on NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases on the day of a wipe?

An average of 3 players was recorded at the busiest point of its recent wipes. 12 hours after the latest wipe, the crowd peaked.

On NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases, when do wipes occur?

At NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 27 days 6 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Settings

What settings and rules apply on NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases?

NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases takes its gather rate from its name: 5x. A group tops out at 4 players (quad). It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

Which map has NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases loaded?

NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases runs a procedural map of size 5,800 with seed 1828484143, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Filters

On Rust Graphs, which lists and filters contain NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases?

The Rust Graphs lists that carry NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases are: 5x Rust servers, by gather rate, Modded Rust servers, Rust zombie servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 5x.

On NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases, what is meant by each tag?

gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): 100 player slots; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The browser's listing places it under North America are the tags NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases joined?

Enter client.connect 174.138.187.138:28036 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players 100 player slots.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded