StatusLive Servers online11,749 Players74,551 Populated3,731 Wiped · 3 h142 Interval5 min Date28 OCT 2026

DWG RG-S13277Server sheetchecked 15d ago

RustyOG Test Server

Offline 174.166.109.197:28015 checked 15d ago

moddedcarbon
Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,277top 61%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustyOG Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.3 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Mon 12 OctThu 8 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 22:36 UTC15d ago 1 – running 1
Thu 8 Oct, 11:36 UTC20d ago 2 halved by day 2 4.5 days 0
Thu 8 Oct, 02:21 UTC20d ago 2 – 0.4 days 1
Tue 6 Oct, 20:59 UTC21d ago 1 – 1.2 days 0
Mon 5 Oct, 12:25 UTC23d ago 1 – 1.4 days 0
Mon 28 Sep, 17:21 UTC29d ago 0 – 6.8 days 0
Sun 27 Sep, 15:46 UTC30d ago 1 – 1.1 days 1
Sat 26 Sep, 16:06 UTC31d ago 1 – 1 days 1
Mon 21 Sep, 20:09 UTC36d ago 1 halved by day 1 4.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for RustyOG Test Server, and is it up?

RustyOG Test Server is offline at this moment; 15 days 13 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.

What location is recorded for RustyOG Test Server?

No region is published by RustyOG Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 174.166.109.197:28015 is its address.

On which Rust version is RustyOG Test Server running?

On Windows, RustyOG Test Server runs Rust network protocol 2634 and build 167584. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for RustyOG Test Server?

No response from RustyOG Test Server; the server was last seen 15 days 13 hours ago.

What rank has been recorded for RustyOG Test Server?

Player hours over seven days place RustyOG Test Server at #13,277, within the top 61% of ranked servers.

Wipe data

What happens on RustyOG Test Server on the day of a wipe?

At their busiest, its recent wipes drew 2 players on average. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on RustyOG Test Server?

No next wipe can be predicted for RustyOG Test Server: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 15 days 13 hours ago.

Rules and settings

Which settings does RustyOG Test Server run, and what rules?

The name of RustyOG Test Server records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

On which map is RustyOG Test Server played?

Size 3,500 with seed 1337: that is the procedural map RustyOG Test Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.

Tags

On Rust Graphs, which lists and filters contain RustyOG Test Server?

On Rust Graphs, RustyOG Test Server is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On RustyOG Test Server, what is meant by each tag?

The game's server browser reads these tags from RustyOG Test Server: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167584 (Build): Build: 167584; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is RustyOG Test Server joined?

In Rust, press F1 and type client.connect 174.166.109.197:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^z,^y

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167584
Build Build: 167584.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded