StatusLive Servers online11,832 Players64,904 Populated3,595 Wiped · 3 h133 Interval5 min Date27 OCT 2026

DWG RG-S8620Server sheetchecked 4d ago

GimpyTown

Offline 174.26.75.4:28015 checked 4d ago

monthly wipes vanilla
Connect
Players now 1/ 50 2% full
7-day average0peak 1
Rank#8,620top 39%
Last wipe17d agomonthly schedule
Next wipe8d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on GimpyTown
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct21 Oct24 Oct27 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for GimpyTown, and is it up?

The current state of GimpyTown is offline, with the last sighting 4 days 18 hours ago. For the last 7 full days the record is 77 of 168 hours up, 46% of the time. The first sighting of it by Rust Graphs was on 12 October 2026.

What location is recorded for GimpyTown?

There is no region published by GimpyTown. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 174.26.75.4:28015.

On which Rust version is GimpyTown running?

On Windows, GimpyTown runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for GimpyTown?

The latest refresh records GimpyTown as offline, last seen 4 days 18 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.

Against other Rust servers, where is GimpyTown placed?

Over the last seven days, GimpyTown records #8,620 for player hours: the top 39% of all ranked servers.

Wipe times

What wipe schedule has been recorded for GimpyTown?

The estimate of GimpyTown's next wipe is drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 17 days 21 hours ago. The tags state a wipe schedule of one wipe a month.

Map and rules

Which settings does GimpyTown run, and what rules?

No gather rate is stated in the name of GimpyTown. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

What is the map for GimpyTown?

A procedural map, generated by the game, is what GimpyTown runs.

Tags

On Rust Graphs, which lists and filters contain GimpyTown?

On Rust Graphs, GimpyTown is placed in these lists: Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

On GimpyTown, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release are the tags GimpyTown publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is GimpyTown joined?

In Rust, press F1 and type client.connect 174.26.75.4:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded