StatusLive Servers online11,646 Players40,469 Populated2,963 Wiped · 3 h87 Interval5 min Date28 OCT 2026

DWG RG-S15411Server sheetchecked 7m ago

CRUST

Online 174.80.25.46:28015 checked 7m ago

moddedcarbon
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,411top 69%
Last wipe78d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Fig. 1Players on CRUST
Fig. 2

Server performance

010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 161 on average
36 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
122 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
42 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average
21 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
8 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
3 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for CRUST, and is it up?

At this moment CRUST is online. About 2 days 23 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of CRUST show?

Average server fps over the last 48 hours is 198; the lowest was 179. Counted at its highest: 48,353 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,398 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for CRUST?

There is no region published by CRUST. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 174.80.25.46:28015 is its address.

On which Rust version is CRUST running?

The platform is Linux and the version is Rust network protocol 2632 and build 160556 on CRUST. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for CRUST?

Current player count on CRUST: 0, of 10 slots. Averaged across seven days, the player count is 0.

Against other Rust servers, where is CRUST placed?

Player hours over seven days place CRUST at #15,411, within the top 69% of ranked servers.

Schedules

What wipe schedule has been recorded for CRUST?

CRUST's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 78 days 23 hours ago.

Settings

Which rules and settings are recorded for CRUST?

The name of CRUST records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is off.

On which map is CRUST played?

Seed 1962183905 and size 3,000 define the procedural map CRUST generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does CRUST appear among the Rust Graphs lists and filters?

On Rust Graphs, CRUST is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on CRUST?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2632 (Protocol): Join only if your game is on protocol 2632; cs160556 (Build): Build: 160556; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon are the tags CRUST publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to CRUST?

Enter client.connect 174.80.25.46:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs160556,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2632
Protocol Join only if your game is on protocol 2632.
cs160556
Build Build: 160556.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded