StatusLive Servers online11,867 Players96,005 Populated3,901 Wiped · 3 h390 Interval5 min Date29 OCT 2026

DWG RG-S15025Server sheetchecked 44d ago

Four Nintendos

Offline 174.82.238.228:28016 checked 44d ago

moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,025no region published
Last wipe48d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Four Nintendos
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Four Nintendos, and is it up?

Last seen 44 days 23 hours ago; right now Four Nintendos is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

In which location is Four Nintendos hosted?

A region is not published by Four Nintendos. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 174.82.238.228:28016.

On which Rust version is Four Nintendos running?

The platform is Windows and the version is Rust network protocol 2633 and build 163493 on Four Nintendos. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on Four Nintendos?

Four Nintendos is not responding at the latest refresh; the last record of it online is 44 days 23 hours ago.

Against other Rust servers, where is Four Nintendos placed?

Within the top – of all ranked servers: Four Nintendos at #15,025 for player hours, seven days recorded.

Wipe data

On Four Nintendos, when do wipes occur?

Too few wipes are on record for Four Nintendos to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 48 days 21 hours ago the current world was made.

Settings

Which settings does Four Nintendos run, and what rules?

The name of Four Nintendos records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for Four Nintendos?

Four Nintendos runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Four Nintendos?

The Rust Graphs lists that carry Four Nintendos are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Four Nintendos?

The game's server browser reads these tags from Four Nintendos: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join Four Nintendos?

Connect with client.connect 174.82.238.228:28016: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs163493
Build The game build is 163493.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded