DWG RG-S13901Server sheetchecked 14d ago
Contracts Oxide Production (28015)
Offline 174.91.200.182:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 05:27 UTC14d ago | 1 | – | running | 1 |
| Tue 13 Oct, 21:28 UTC15d ago | 1 | – | 0.3 days | 1 |
| Sat 3 Oct, 04:34 UTC25d ago | 1 | held half | 10.7 days | 1 |
| Thu 10 Sep, 03:56 UTC48d ago | – | – | 23 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Contracts Oxide Production (28015), and is it online now?
The current state of Contracts Oxide Production (28015) is offline, with the last sighting 14 days 20 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 19 September 2026 is when Rust Graphs first saw it.
In which location is Contracts Oxide Production (28015) hosted?
A region is not published by Contracts Oxide Production (28015). No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 174.91.200.182:28015 is its address.
What Rust version is recorded for Contracts Oxide Production (28015)?
On Windows, Contracts Oxide Production (28015) runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on Contracts Oxide Production (28015)?
No response from Contracts Oxide Production (28015); the server was last seen 14 days 20 hours ago.
Against other Rust servers, where is Contracts Oxide Production (28015) placed?
Within the top 64% of all ranked servers: Contracts Oxide Production (28015) at #13,901 for player hours, seven days recorded.
Wipe data
What is recorded on Contracts Oxide Production (28015) on wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
On Contracts Oxide Production (28015), when do wipes occur?
There is no next wipe to predict at Contracts Oxide Production (28015), which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 14 days 20 hours ago.
Settings
Which settings does Contracts Oxide Production (28015) run, and what rules?
The name of Contracts Oxide Production (28015) records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for Contracts Oxide Production (28015)?
A procedural map, generated by the game, is what Contracts Oxide Production (28015) runs.
Filters
Where does Contracts Oxide Production (28015) appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Contracts Oxide Production (28015) are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Contracts Oxide Production (28015)?
The game's server browser reads these tags from Contracts Oxide Production (28015): gmrust (Game mode): Standard survival, as Rust plays; mp3 (Max players): Slots: 3; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is Contracts Oxide Production (28015) joined?
Connect with client.connect 174.91.200.182:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp3
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.