StatusLive Servers online11,699 Players38,680 Populated2,939 Wiped · 3 h94 Interval5 min Date29 OCT 2026

DWG RG-S13901Server sheetchecked 14d ago

Contracts Oxide Production (28015)

Offline 174.91.200.182:28015 checked 14d ago

moddedoxide
Connect
Players now 0/ 3 0% full
7-day average0peak –
Rank#13,901top 64%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Contracts Oxide Production (28015)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 05:27 UTC14d ago 1 – running 1
Tue 13 Oct, 21:28 UTC15d ago 1 – 0.3 days 1
Sat 3 Oct, 04:34 UTC25d ago 1 held half 10.7 days 1
Thu 10 Sep, 03:56 UTC48d ago – – 23 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 155 on average
27 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
134 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
33 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
7 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
4 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
0 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Contracts Oxide Production (28015), and is it online now?

The current state of Contracts Oxide Production (28015) is offline, with the last sighting 14 days 20 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 19 September 2026 is when Rust Graphs first saw it.

In which location is Contracts Oxide Production (28015) hosted?

A region is not published by Contracts Oxide Production (28015). No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 174.91.200.182:28015 is its address.

What Rust version is recorded for Contracts Oxide Production (28015)?

On Windows, Contracts Oxide Production (28015) runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Contracts Oxide Production (28015)?

No response from Contracts Oxide Production (28015); the server was last seen 14 days 20 hours ago.

Against other Rust servers, where is Contracts Oxide Production (28015) placed?

Within the top 64% of all ranked servers: Contracts Oxide Production (28015) at #13,901 for player hours, seven days recorded.

Wipe data

What is recorded on Contracts Oxide Production (28015) on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

On Contracts Oxide Production (28015), when do wipes occur?

There is no next wipe to predict at Contracts Oxide Production (28015), which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 14 days 20 hours ago.

Settings

Which settings does Contracts Oxide Production (28015) run, and what rules?

The name of Contracts Oxide Production (28015) records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for Contracts Oxide Production (28015)?

A procedural map, generated by the game, is what Contracts Oxide Production (28015) runs.

Filters

Where does Contracts Oxide Production (28015) appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Contracts Oxide Production (28015) are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Contracts Oxide Production (28015)?

The game's server browser reads these tags from Contracts Oxide Production (28015): gmrust (Game mode): Standard survival, as Rust plays; mp3 (Max players): Slots: 3; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Contracts Oxide Production (28015) joined?

Connect with client.connect 174.91.200.182:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp3
Max players Slots: 3.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded