DWG RG-S8053Server sheetchecked 5d ago
LocalTest
Offline 175.1.76.16:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 16:34 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for LocalTest, and is it up?
The current state of LocalTest is offline, with the last sighting 5 days 5 hours ago. For the last 5 full days the record is 6 of 120 hours up, 5% of the time. The first sighting of it by Rust Graphs was on 23 October 2026.
What location is recorded for LocalTest?
No region is published by LocalTest. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 175.1.76.16:28015.
What Rust version is recorded for LocalTest?
On Windows, LocalTest runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for LocalTest?
No response from LocalTest; the server was last seen 5 days 5 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.
Against other Rust servers, where is LocalTest placed?
Player hours over seven days place LocalTest at #8,053, within the top 36% of ranked servers.
Wipe times
What is recorded on LocalTest on wipe day?
The recent wipes averaged a busiest count of 1 players. At 1 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on LocalTest?
Too few wipes are on record for LocalTest to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 5 days 6 hours ago the current world was made.
Map and rules
Which settings does LocalTest run, and what rules?
The name of LocalTest records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has LocalTest loaded?
A procedural map, generated by the game, is what LocalTest runs.
Tags
On Rust Graphs, which lists and filters contain LocalTest?
On Rust Graphs, LocalTest is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
On LocalTest, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags LocalTest publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to LocalTest?
Connect with client.connect 175.1.76.16:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.