StatusLive Servers online11,884 Players96,135 Populated4,080 Wiped · 3 h163 Interval5 min Date27 OCT 2026

DWG RG-S14995Server sheetchecked 7d ago

LocalTest

Offline 175.1.85.175:28015 checked 7d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak 1
Rank#14,995top 68%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on LocalTest
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for LocalTest, and is it up?

LocalTest is offline at this moment; 7 days 12 hours ago is when it was last seen. 2 of 168 hours up over the last 7 full days, which is 1% of the time. The first sighting of it by Rust Graphs was on 19 October 2026.

What location is recorded for LocalTest?

A region is not published by LocalTest. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 175.1.85.175:28015.

On which Rust version is LocalTest running?

The platform is Windows and the version is Rust network protocol 2634 and build 167398 on LocalTest. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on LocalTest?

The latest refresh records LocalTest as offline, last seen 7 days 12 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.

What rank has been recorded for LocalTest?

Within the top 68% of all ranked servers: LocalTest at #14,995 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on LocalTest?

LocalTest's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 17 days 5 hours ago.

Map and rules

Which rules and settings are recorded for LocalTest?

Gather rate for LocalTest: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is LocalTest played?

A procedural map, generated by the game, is what LocalTest runs.

Lists and filters

On Rust Graphs, which lists and filters contain LocalTest?

On Rust Graphs, LocalTest is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on LocalTest?

Tags published by LocalTest, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join LocalTest?

Connect with client.connect 175.1.85.175:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build Build: 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded