StatusLive Servers online11,845 Players80,760 Populated3,897 Wiped · 3 h163 Interval5 min Date27 OCT 2026

DWG RG-S13728Server sheetchecked 5d ago

LocalTest

Offline 175.1.86.181:28015 checked 5d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak 1
Rank#13,728top 62%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on LocalTest
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is LocalTest, and is it online now?

Last seen 5 days 14 hours ago; right now LocalTest is offline. 0 of 96 hours up over the last 4 full days, which is 0% of the time. First seen by Rust Graphs on 22 October 2026.

What location is recorded for LocalTest?

No region is published by LocalTest. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 175.1.86.181:28015 is its address.

What Rust version is recorded for LocalTest?

Rust network protocol 2634 and build 167398 on Windows: that is what LocalTest runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for LocalTest?

No response from LocalTest; the server was last seen 5 days 14 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.

In the rankings, which position does LocalTest hold?

Within the top 62% of all ranked servers: LocalTest at #13,728 for player hours, seven days recorded.

Schedules

Which times and days are wipes plotted at on LocalTest?

The record of LocalTest's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 17 days 7 hours ago the current world was made.

Rules and settings

Which settings does LocalTest run, and what rules?

No gather rate is stated in the name of LocalTest. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has LocalTest loaded?

A procedural map, generated by the game, is what LocalTest runs.

Lists and filters

Where does LocalTest appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry LocalTest are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On LocalTest, what is meant by each tag?

The game's server browser reads these tags from LocalTest: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to LocalTest?

Enter client.connect 175.1.86.181:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded