StatusLive Servers online11,800 Players69,961 Populated3,675 Wiped · 3 h123 Interval5 min Date28 OCT 2026

DWG RG-S7885Server sheetchecked 10h ago

またーりtest

Offline 175.130.55.150:28115 checked 10h ago

moddedoxide
Connect
Players now 1/ ?
7-day average1peak 1
Rank#7,885top 36%
Last wipe11h agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75109:0010:0011:0012:0010:0011:00

Hourly average and peak, UTC.

Fig. 1Players on またーりtest
Fig. 2

Server performance

010020030040009:0010:0011:0012:0010:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 09:53 UTC11h ago – – running 0
Mon 26 Oct, 13:11 UTC2d ago 1 – 1.9 days 0
Fri 2 Oct, 14:01 UTC26d ago 1 – 24 days 0
Thu 1 Oct, 14:56 UTC27d ago 1 – 1 days 0
Wed 23 Sep, 08:42 UTC35d ago 1 – 8.3 days 0
Tue 22 Sep, 11:40 UTC36d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for またーりtest, and is it up?

The current state of またーりtest is offline, with the last sighting 10 hours ago. Counted from its reported uptime, the last restart was about 1 hours ago. 13 of 168 hours up over the last 7 full days, which is 8% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.

How does またーりtest perform, as measured?

Average server fps over the last 48 hours is 233; the lowest was 222. Counted at its highest: 54,163 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,458 MB. Players feel low fps and a climbing entity count as lag.

In which location is またーりtest hosted?

Asia is where the name of またーりtest points, with no region tag published. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 175.130.55.150:28115 is its address.

What Rust version is recorded for またーりtest?

Rust network protocol 2635 and build 168909 on Windows: that is what またーりtest runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on またーりtest?

またーりtest is not responding at the latest refresh; the last record of it online is 10 hours ago. The seven-day mean is 1 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 11:00 UTC: 1 players.

In the rankings, which position does またーりtest hold?

Player hours over seven days place またーりtest at #7,885, within the top 36% of ranked servers.

Wipe data

What is recorded on またーりtest on wipe day?

The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for またーりtest?

There is no next wipe to predict at またーりtest, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 11 hours ago the current world was made.

Map and rules

Which settings does またーりtest run, and what rules?

Gather rate for またーりtest: not stated in the name. 10 players is the published group limit. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for またーりtest?

Seed 1337 and size 4,000 define the procedural map またーりtest generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: またーりカスタムMAP.

Filters

Where does またーりtest appear among the Rust Graphs lists and filters?

These Rust Graphs lists include またーりtest: Modded Rust servers. It is returned by these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meaning is attached to each tag on またーりtest?

gmrust (Game mode): Standard survival, as Rust plays; mp0 (Max players): 0 player slots; ts10 (Group limit): The team limit is 10; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags またーりtest publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is またーりtest joined?

Connect with client.connect 175.130.55.150:28115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp0
Max players 0 player slots.
ts10
Group limit The team limit is 10.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded