StatusLive Servers online11,886 Players93,191 Populated4,074 Wiped · 3 h172 Interval5 min Date27 OCT 2026

DWG RG-S9491Server sheetchecked 3d ago

Local Rust Build

Offline 175.152.195.211:28025 checked 3d ago

moddedoxide
Connect
Players now 0/ 4 0% full
7-day average0peak 1
Rank#9,491top 43%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Rust Build
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01 206 / 999
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03 24 / 150
04
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average
20 / 100
05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Local Rust Build, and is it up?

The current state of Local Rust Build is offline, with the last sighting 3 days 12 hours ago. 8 of 96 hours up over the last 4 full days, which is 8% of the time. The first sighting of it by Rust Graphs was on 22 October 2026.

In which location is Local Rust Build hosted?

No region is published by Local Rust Build. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 175.152.195.211:28025 is its address.

What Rust version is recorded for Local Rust Build?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Local Rust Build. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for Local Rust Build?

No response from Local Rust Build; the server was last seen 3 days 12 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.

Against other Rust servers, where is Local Rust Build placed?

Within the top 43% of all ranked servers: Local Rust Build at #9,491 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for Local Rust Build?

The record of Local Rust Build's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 5 days 10 hours ago.

Rules and settings

What settings and rules apply on Local Rust Build?

The name of Local Rust Build records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Local Rust Build played?

Local Rust Build runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain Local Rust Build?

On Rust Graphs, Local Rust Build is placed in these lists: Modded Rust servers and Rust build servers, plotted live. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on Local Rust Build?

gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): The slot count is 4; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Local Rust Build publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join Local Rust Build?

In Rust, press F1 and type client.connect 175.152.195.211:28025 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp4
Max players The slot count is 4.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded