StatusLive Servers online11,902 Players104,075 Populated4,038 Wiped · 3 h426 Interval5 min Date29 OCT 2026

DWG RG-S5842Server sheetchecked 7h ago

My Untitled Rust Server

Offline 176.116.175.252:28015 checked 7h ago

moddedoxide
Connect
Players now 0/ 500 0% full
7-day average1peak 1
Rank#5,842top 26%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75102:0005:0009:0004:0008:0011:00

Hourly average and peak, UTC.

Fig. 1Players on My Untitled Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 3

The first 48 hours of its last wipes

Fri 23 OctFri 2 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 04:24 UTC6d ago 1 – running 0
Fri 2 Oct, 04:51 UTC27d ago 1 held half 21 days 0
Thu 24 Sep, 03:56 UTC35d ago 1 halved by day 3 8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is My Untitled Rust Server online, and what uptime has been recorded?

My Untitled Rust Server is offline at this moment; 7 hours ago is when it was last seen. For the last 7 full days the record is 38 of 168 hours up, 23% of the time. First seen by Rust Graphs on 24 September 2026.

In which location is My Untitled Rust Server hosted?

No region is published by My Untitled Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 176.116.175.252:28015.

On which Rust version is My Untitled Rust Server running?

Rust network protocol 2635 and build 168909 on Windows: that is what My Untitled Rust Server runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for My Untitled Rust Server?

The latest refresh records My Untitled Rust Server as offline, last seen 7 hours ago. Averaged across seven days, the player count is 1, with a peak of 1. The 48-hour peak falls at 04:00 UTC, averaging 1 players.

Against other Rust servers, where is My Untitled Rust Server placed?

Within the top 26% of all ranked servers: My Untitled Rust Server at #5,842 for player hours, seven days recorded.

Wipe data

What happens on My Untitled Rust Server on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 50% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 3.

What wipe schedule has been recorded for My Untitled Rust Server?

There is no next wipe to predict at My Untitled Rust Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 6 days 14 hours ago.

Rules and settings

Which rules and settings are recorded for My Untitled Rust Server?

No gather rate is stated in the name of My Untitled Rust Server. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is off: that is Valve's anti-cheat.

Filters

Where does My Untitled Rust Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include My Untitled Rust Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on My Untitled Rust Server?

gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags My Untitled Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join My Untitled Rust Server?

In Rust, press F1 and type client.connect 176.116.175.252:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp500
Max players Slots: 500.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded