StatusLive Servers online11,711 Players58,911 Populated3,347 Wiped · 3 h176 Interval5 min Date29 OCT 2026

DWG RG-S15404Server sheetchecked 43d ago

Server_217_DevBlog

Offline 176.119.169.227:28015 checked 43d ago

modded
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,404no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Server_217_DevBlog
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Server_217_DevBlog online, and what uptime has been recorded?

Last seen 43 days 17 hours ago; right now Server_217_DevBlog is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 15 September 2026.

In which location is Server_217_DevBlog hosted?

A region is not published by Server_217_DevBlog. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 176.119.169.227:28015.

On which Rust version is Server_217_DevBlog running?

Rust network protocol 2183 on Windows: that is what Server_217_DevBlog runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on Server_217_DevBlog?

No response from Server_217_DevBlog; the server was last seen 43 days 17 hours ago.

In the rankings, which position does Server_217_DevBlog hold?

Over the last seven days, Server_217_DevBlog records #15,404 for player hours: the top – of all ranked servers.

Wipe data

What wipe schedule has been recorded for Server_217_DevBlog?

The record of Server_217_DevBlog's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 43 days 22 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for Server_217_DevBlog?

Gather rate for Server_217_DevBlog: not stated in the name. No group limit is published. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Anti-cheat: VAC, from Valve, is off.

Filters

On Rust Graphs, which lists and filters contain Server_217_DevBlog?

These Rust Graphs lists include Server_217_DevBlog: Modded Rust servers. These filters on the server list return it: Type: Modded.

On Server_217_DevBlog, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; v2183 (Protocol): Join only if your game is on protocol 2183; oxide (Oxide): The plugin framework is Oxide (uMod); modded (Modded): The game is changed by plugins or settings; the listing is Modded; h5e7466bf (Custom tag): Set by the owner or a plugin, not by standard Rust; stok (Custom tag): Set by the owner or a plugin, not by standard Rust are the tags Server_217_DevBlog publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Server_217_DevBlog?

Enter client.connect 176.119.169.227:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
v2183
Protocol Join only if your game is on protocol 2183.

Mods and access

oxide
Oxide The plugin framework is Oxide (uMod).
modded
Modded The game is changed by plugins or settings; the listing is Modded.

Other

h5e7466bf
Custom tag Set by the owner or a plugin, not by standard Rust.
stok
Custom tag Set by the owner or a plugin, not by standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded