StatusLive Servers online11,757 Players71,901 Populated3,470 Wiped · 3 h213 Interval5 min Date29 OCT 2026

DWG RG-S15290Server sheetchecked 3d ago

laloub

Offline 176.191.115.19:28015 checked 3d ago

moddedoxide
Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,290top 69%
Last wipe19d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on laloub
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 07:33 UTC19d ago 0 – running 0
Fri 9 Oct, 20:09 UTC20d ago 0 – 0.5 days 0
Sat 3 Oct, 11:56 UTC26d ago 0 – 6.3 days 0
Fri 2 Oct, 14:15 UTC27d ago 0 – 0.9 days 0
Thu 1 Oct, 21:19 UTC FW28d ago 0 – 0.7 days 0
Wed 30 Sep, 15:06 UTC29d ago 0 – 1.3 days 0
Sun 27 Sep, 15:54 UTC32d ago 0 – 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for laloub, and is it up?

The current state of laloub is offline, with the last sighting 3 days 6 hours ago. For the last 7 full days the record is 114 of 168 hours up, 68% of the time. The first sighting of it by Rust Graphs was on 27 September 2026.

In which location is laloub hosted?

There is no region published by laloub. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 176.191.115.19:28015 is its address.

What Rust version is recorded for laloub?

Rust network protocol 2634 and build 167398 on Linux: that is what laloub runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for laloub?

No response from laloub; the server was last seen 3 days 6 hours ago. The seven-day mean on this server is 0 players.

Against other Rust servers, where is laloub placed?

Player hours over seven days place laloub at #15,290, within the top 69% of ranked servers.

Wipe times

What happens on laloub on the day of a wipe?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for laloub?

There is no next wipe to predict at laloub, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 19 days 15 hours ago the current world was made.

Settings

Which rules and settings are recorded for laloub?

The name of laloub records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is off: that is Valve's anti-cheat.

What is the map for laloub?

A procedural map, generated by the game, is what laloub runs.

Tags

On Rust Graphs, which lists and filters contain laloub?

The Rust Graphs lists that carry laloub are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on laloub?

The game's server browser reads these tags from laloub: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): 1 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join laloub?

Enter client.connect 176.191.115.19:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players 1 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build 167398 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded