DWG RG-S14229Server sheetchecked 1d ago
Development Server
Offline 176.2.21.201:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Development Server, and is it online now?
The current state of Development Server is offline, with the last sighting 38 hours ago. For the last 1 full day the record is 0 of 24 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 26 October 2026.
What location is recorded for Development Server?
No region is published by Development Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 176.2.21.201:28015.
What Rust version is recorded for Development Server?
On Windows, Development Server runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on Development Server?
The latest refresh records Development Server as offline, last seen 38 hours ago. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 20:00 UTC: 1 players.
In the rankings, which position does Development Server hold?
Player hours over seven days place Development Server at #14,229, within the top 64% of ranked servers.
Wipe data
Which times and days are wipes plotted at on Development Server?
Development Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 9 days 10 hours ago.
Map and rules
What settings and rules apply on Development Server?
No gather rate is stated in the name of Development Server. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.
On which map is Development Server played?
A procedural map, generated by the game, is what Development Server runs.
Tags
Where does Development Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Development Server: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On Development Server, what is meant by each tag?
Tags published by Development Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): 1 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join Development Server?
Enter client.connect 176.2.21.201:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.