StatusLive Servers online11,838 Players77,057 Populated3,823 Wiped · 3 h150 Interval5 min Date27 OCT 2026

DWG RG-S15400Server sheetchecked 3d ago

Development Server

Offline 176.2.44.12:28015 checked 3d ago

moddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,400top 69%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Development Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is Development Server, and is it online now?

The current state of Development Server is offline, with the last sighting 3 days 7 hours ago. 0 of 48 hours up over the last 2 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 24 October 2026.

In which location is Development Server hosted?

A region is not published by Development Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 176.2.44.12:28015 is its address.

What Rust version is recorded for Development Server?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Development Server. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Development Server?

The latest refresh records Development Server as offline, last seen 3 days 7 hours ago. The seven-day mean on this server is 0 players.

What rank has been recorded for Development Server?

Over the last seven days, Development Server records #15,400 for player hours: the top 69% of all ranked servers.

Wipe data

What wipe schedule has been recorded for Development Server?

The record of Development Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 8 days 20 hours ago.

Map and rules

Which settings does Development Server run, and what rules?

Gather rate for Development Server: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

What is the map for Development Server?

Development Server runs a procedural map, which the game generates.

Tags

Where does Development Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Development Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Development Server, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here are the tags Development Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Development Server?

In Rust, press F1 and type client.connect 176.2.44.12:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded